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Keeping Abreast of Hypersexuality: A Video Game Character Content Analysis
12 references·16 citing·47 second hop
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References

  • 1977Self-efficacy: Toward a unifying theory of behavioral change.43,875 cited
  • 1977Self-efficacy: Toward a unifying theory of behavioral change.35,363 cited
  • 1997Objectification Theory: Toward Understanding Women's Lived Experiences and Mental Health Risks5,524 cited
  • 2001Social Cognitive Theory of Mass Communication3,774 cited
  • 2009Media Effects1,668 cited
  • 1999Rethinking validity and reliability in content analysis1,662 cited
  • 1994The Effects of Television Violence on Antisocial Behavior: A Meta-Analysis1857 cited
  • 1998The body project: an intimate history of American girls711 cited
  • 1997The Relationship Between Media Consumption and Eating Disorders702 cited
  • 1986The Structure of Male Role Norms671 cited
  • 2007Report of the APA Task Force on the Sexualization of Girls394 cited
  • 2000The Body Project: An Intimate History of American Girls.149 cited

Cited by

  • 2006Gender and Computer Games: Exploring Females' Dislikes611 cited
  • 2013Sexism in online video games: The role of conformity to masculine norms and social dominance orientation360 cited
  • 2016What is a True Gamer? The Male Gamer Stereotype and the Marginalization of Women in Video Game Culture

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342 cited
  • 2016Media and Sexualization: State of Empirical Research, 1995–2015335 cited
  • 2016Sexy, Strong, and Secondary: A Content Analysis of Female Characters in Video Games across 31 Years247 cited
  • 2012Hypermasculinity & Dickwolves: The Contentious Role of Women in the New Gaming Public235 cited
  • 2011Gender in Twentieth-Century Children’s Books230 cited
  • 2007The Lara Phenomenon: Powerful Female Characters in Video Games220 cited
  • 2023Gender and Media Representations: A Review of the Literature on Gender Stereotypes, Objectification and Sexualization181 cited
  • 2012Deviant bodies, stigmatized identities, and racist acts: examining the experiences of African-American gamers in Xbox Live179 cited
  • 2015Compulsory Sexuality: Evaluating an Emerging Concept152 cited
  • 2014Sexualized Avatars Lead to Women’s Self-Objectification and Acceptance of Rape Myths104 cited
  • 2009A Content Analysis of Female Body Imagery in Video Games102 cited
  • 2013Low-Cut Shirts and High-Heeled Shoes: Increased Sexualization Across Time in Magazine Depictions of Girls101 cited
  • 2023The sources and consequences of sexual objectification96 cited
  • 2010The Context of Current Content Analysis of Gender Roles: An Introduction to a Special Issue90 cited