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The Intelligent e-Therapy system: a new paradigm for telepsychology and cybertherapy
3 references·6 citing·37 second hop
The Intelligent e-Therapy system: a new paradigm for telepsychology and cybertherapy (2009)The Intelligent e-Therapy system: a new p…A Guide to Treatments that Work (2007)A Guide to Treatments that Wo…Twelve-month follow-up of virtual reality and standard exposure therapies for the fear of flying. (2002)Twelve-month follow-up of vir…Virtual reality exposure therapy for PTSD Vietnam veterans: A case study (1999)Virtual reality exposure ther…Positive Technology for Helping People Cope with Stress (2020)Positive Technology for Helpi…Quantitative Assessment for Self-Tracking of Acute Stress Based on Triangulation Principle in a Wearable Sensor System (2018)Quantitative Assessment for S…Positive Technology for Helping People Cope with Stress (2016)Positive Technology for Helpi…&You: Design of a Sensor-Based Wearable Device for Use in Cognitive Behavioral Therapy (2016)&You: Design of a Sensor-Base…Can the effectiveness of an online stress management program be augmented by wearable sensor technology? (2015)Can the effectiveness of an o…Efficacy and acceptability of an Internet platform to improve the learning of nutritional knowledge in children: the ETIOBE mates (2012)Efficacy and acceptability of…Manual for the State-Trait Anxiety Inventory (1970)A Global Measure of Perceived Stress (1983)Using thematic analysis in psychology (2006)Development of an IoT system for students' stress management (2018)The epidemiology of common fears and phobia (1969)Effectiveness of computer-generated (virtual reality) graded exposure in the treatment of acrophobia (1995)Virtual reality exposure in the treatment of social anxiety (2003)Virtual Reality Exposure Therapy for Combat-Related PTSD (2009)Development and early evaluation of the Virtual Iraq/Afghanistan exposure therapy system for combat‐related PTSD (2010)Diagnostic and Statistical Manual of Mental Disorders (2013)An Inventory for Measuring Depression (1961)Impact of Event Scale: A Measure of Subjective Stress (1979)Exposure Therapy for Posttraumatic Stress Disorder (2002)Virtual Reality Exposure Therapy for World Trade Center Post-traumatic Stress Disorder: A Case Report (2002)Virtual reality exposure therapy for posttraumatic stress disorder (PTSD): a meta-analysis (2019)User Acceptance of Computer Technology: A Comparison of Two Theoretical Models (1989)Games, Motivation, and Learning: A Research and Practice Model (2002)Communication and Persuasion: Central and Peripheral Routes to Attitude Change (2015)The Benefits of Active Video Games for Educational and Physical Activity Approaches: A Systematic Review (2016)The effect of age on teachers’ intention to use educational video games: A TAM approach (2017)Design Features Associated with User Engagement in Digital Games for Healthy Lifestyle Promotion in Youth: A Systematic Review of Qualitative and Quantitative Studies (2020)Self-efficacy: Toward a unifying theory of behavioral change. (1977)Self-efficacy: Toward a unifying theory of behavioral change. (1977)The role of positive emotions in positive psychology: The broaden-and-build theory of positive emotions. (2001)SmartCoping: A Mobile Solution for Recognizing Stress and Coping with It (2019)Anxiety Disorders and Phobias: A Cognitive Perspective (1985)The empirical status of cognitive-behavioral therapy: A review of meta-analyses (2005)Cognitive-Behavioral Therapy for Adult Anxiety Disorders (2008)Development of the Stress Response Inventory and Its Application in Clinical Practice (2001)Emotional category data on images from the international affective picture system (2005)Wearable Biomedical Measurement Systems for Assessment of Mental Stress of Combatants in Real Time (2014)Dynamic entropy-based pattern learning to identify emotions from EEG signals across individuals (2019)Detection and monitoring of stress using wearables: a systematic review (2024)Predicting stress levels using physiological data: Real-time stress prediction models utilizing wearable devices (2024)Positive psychology: An introduction. (2000)Toward a unified treatment for emotional disorders (2004)Why Does Social Exclusion Hurt? The Relationship Between Social and Physical Pain. (2005)
this work references cited by second hop

References

  • 2007A Guide to Treatments that Work1,081 cited
  • 1999Virtual reality exposure therapy for PTSD Vietnam veterans: A case study328 cited
  • 2002Twelve-month follow-up of virtual reality and standard exposure therapies for the fear of flying.197 cited

Cited by

  • 2018Quantitative Assessment for Self-Tracking of Acute Stress Based on Triangulation Principle in a Wearable Sensor System101 cited
  • 2012Efficacy and acceptability of an Internet platform to improve the learning of nutritional knowledge in children: the ETIOBE mates59 cited
  • 2015Can the effectiveness of an online stress management program be augmented by wearable sensor technology?27 cited
  • 2016Positive Technology for Helping People Cope with Stress12 cited
  • 2016&You: Design of a Sensor-Based Wearable Device for Use in Cognitive Behavioral Therapy4 cited
  • 2020Positive Technology for Helping People Cope with Stress2 cited

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