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Maintaining Optimal Challenge in Computer Games through Real-Time Physiological Feedback
9 references·9 citing·49 second hop
Maintaining Optimal Challenge in Computer Games through Real-Time Physiological Feedback (2005)Maintaining Optimal Challenge in Computer…Emotion recognition using a Cauchy Naive Bayes classifier (2003)Emotion recognition using a C…Emotion recognition in speech signal: experimental study, development, and application (2000)Emotion recognition in speech…The Emotion Mouse (1999)The Emotion MouseFinding flow: the psychology of engagement with everyday life (1997)Finding flow: the psychology …Affective Computing (1997)Affective ComputingStudying the emotion-antecedent appraisal process: An expert system approach (1993)Studying the emotion-antecede…Spectral Analysis of Sinus Arrhythmia: A Measure of Mental Effort (1987)Spectral Analysis of Sinus Ar…A Psychophysiological Assessment of Operator Workload During Simulated Flight Missions (1987)A Psychophysiological Assessm…Toward a Theory of Intrinsically Motivating Instruction* (1981)Toward a Theory of Intrinsica…A qualitative study on internal motivations and consequences of consumer upcycling (2022)A qualitative study on intern…The Psychophysiology of Flow Experience (2021)The Psychophysiology of Flow …"Let's Get Physiological, Physiological!" (2020)"Let's Get Physiological, Phy…Adaptation in Affective Video Games: A Literature Review (2016)Adaptation in Affective Video…A comparative study of game mechanics and control laws for an adaptive physiological game (2014)A comparative study of game m…A Control-Theoretic Approach to Adaptive Physiological Games (2013)A Control-Theoretic Approach …Modeling enjoyment preference from physiological responses in a car racing game (2010)Modeling enjoyment preference…Creating an Emotionally Adaptive Game (2008)Creating an Emotionally Adapt…Entertainment capture through heart rate activity in physical interactive playgrounds (2007)Entertainment capture through…The expression of the emotions in man and animals. (1872)Acoustic profiles in vocal emotion expression. 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(1984)P300, cognitive capability, and personality: A correlational study of university undergraduates (1992)A novel approach to the physiological measurement of mental workload (2011)Measuring Cognitive Distraction in the Automobile (2013)Fuzzy sets (1965)Mental workload (1987)Assessment of pilot performance and mental workload in rotary wing aircraft (1993)A survey of workload assessment algorithms (2018)Comparison of NASA-TLX scale, modified Cooper–Harper scale and mean inter-beat interval as measures of pilot mental workload during simulated flight tasks (2018)Flow: the psychology of optimal experience (1990)Approximate entropy as a measure of system complexity. (1991)Flow: The Psychology of Optimal Experience (1991)Affective game engines (2009)Ranking vs. Preference: A Comparative Study of Self-reporting (2011)A Survey on Psycho-Physiological Analysis & Measurement Methods in Multimodal Systems (2019)Science and Human Behavior (1953)Human Problem Solving (1972)Beyond boredom and anxiety (1975)Motivational and self-regulated learning components of classroom academic performance. (1990)The psychology of curiosity: A review and reinterpretation. (1994)Focus on Formative Feedback (2008)Human expression recognition from motion using a radial basis function network architecture (1996)Facial emotion recognition using multi-modal information (2002)Facial expression recognition from video sequences (2003)GSR and Blink Features for Cognitive Load Classification (2013)A Case-Based Reasoning Model for Depression Based on Three-Electrode EEG Data (2018)Feeling and thinking: Preferences need no inferences. (1980)The Cognitive Structure of Emotions (1988)An argument for basic emotions (1992)Profiles of Emotion-antecedent Appraisal: Testing Theoretical Predictions across Cultures (1997)Simulation, Scenarios, and Emotional Appraisal: Testing the Convergence of Real and Imagined Reactions to Emotional Stimuli (2001)Customer delight from theme park experiences (2013)Measuring the Customer Experience in Online Environments: A Structural Modeling Approach (2000)Student engagement in high school classrooms from the perspective of flow theory. (2003)The Concept of Flow (2014)Machines and Mindlessness: Social Responses to Computers (2000)IEMOCAP: interactive emotional dyadic motion capture database (2008)DEAP: A Database for Emotion Analysis ;Using Physiological Signals (2011)
this work references cited by second hop

References

  • 1997Affective Computing7,373 cited
  • 1997Finding flow: the psychology of engagement with everyday life3,522 cited
  • 1981Toward a Theory of Intrinsically Motivating Instruction*2,197 cited
  • 1993Studying the emotion-antecedent appraisal process: An expert system approach415 cited
  • 2000Emotion recognition in speech signal: experimental study, development, and application247 cited
  • 1987A Psychophysiological Assessment of Operator Workload During Simulated Flight Missions190 cited
  • 1987Spectral Analysis of Sinus Arrhythmia: A Measure of Mental Effort168 cited
  • 2003Emotion recognition using a Cauchy Naive Bayes classifier140 cited
  • 1999The Emotion Mouse114 cited

Cited by

  • 2007Entertainment capture through heart rate activity in physical interactive playgrounds103 cited
  • 2016Adaptation in Affective Video Games: A Literature Review80 cited
  • 2010Modeling enjoyment preference from physiological responses in a car racing game75 cited
  • 2020"Let's Get Physiological, Physiological!"70 cited
  • 2021The Psychophysiology of Flow Experience61 cited
  • 2008Creating an Emotionally Adaptive Game51 cited

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  • 2022A qualitative study on internal motivations and consequences of consumer upcycling40 cited
  • 2014A comparative study of game mechanics and control laws for an adaptive physiological game40 cited
  • 2013A Control-Theoretic Approach to Adaptive Physiological Games35 cited