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Upping the Reinforcement Rate by Playing the Maximum Lines in Multi-line Slot Machine Play
13 references·3 citing·38 second hop
Upping the Reinforcement Rate by Playing the Maximum Lines in Multi-line Slot Machine Play (2014)Upping the Reinforcement Rate by Playing …Using Sound to Unmask Losses Disguised as Wins in Multiline Slot Machines (2013)Using Sound to Unmask Losses …The Impact of Sound in Modern Multiline Video Slot Machine Play (2013)The Impact of Sound in Modern…The Frustrating Effects of Just Missing the Jackpot: Slot Machine Near-Misses Trigger Large Skin Conductance Responses, But No Post-reinforcement Pauses (2012)The Frustrating Effects of Ju…Canadian Problem Gambling Index (2011)Canadian Problem Gambling Ind…Losses disguised as wins in modern multi‐line video slot machines (2010)Losses disguised as wins in m…D3.3 : Game Experience Questionnaire:development of a self-report measure to assess the psychological impact of digital games (2007)D3.3 : Game Experience Questi…The Psychology of the Fruit Machine: The Role of Structural Characteristics (Revisited) (2006)The Psychology of the Fruit M…Development and validation of the Gamblers' Beliefs Questionnaire. (2002)Development and validation of…Factor structure of the barratt impulsiveness scale (1995)Factor structure of the barra…Fruit machine gambling: The importance of structural characteristics (1993)Fruit machine gambling: The i…The illusion of control. (1975)The illusion of control.THE POST‐REINFORCEMENT PAUSE1 (1966)THE POST‐REINFORCEMENT PAUSE1Science and Human Behavior (1953)Science and Human BehaviorThe Effect of Losses Disguised as Wins and Near Misses in Electronic Gaming Machines: A Systematic Review (2017)The Effect of Losses Disguise…Near-Misses and Stop Buttons in Slot Machine Play: An Investigation of How They Affect Players, and May Foster Erroneous Cognitions (2017)Near-Misses and Stop Buttons …Personality, gambling motives and cognitive distortions in electronic gambling machine players (2014)Personality, gambling motives…Craps and Magic (1967)Illusion and well-being: A social psychological perspective on mental health. (1988)Efficacy of the Theory of Planned Behaviour: A meta‐analytic review (2001)Trust and TAM in Online Shopping: An Integrated Model1 (2003)A Rationale and Test for the Number of Factors in Factor Analysis (1965)Comparison of five rules for determining the number of components to retain. (1986)A systematic review and meta-analysis of cognitive-behavioural interventions to reduce problem gambling: Hedging our bets? (2009)Impulsivity and cognitive distortions in pathological gamblers attending the UK National Problem Gambling Clinic: a preliminary report (2011)Measuring cognitive distortions in pathological gambling: Review and meta-analyses. (2013)Attitudes versus Actions: The Relationship of Verbal and Overt Behavioral Responses to Attitude Objects (1969)The Psychology of Preferences (1982)Lottery Playing Amongst Youth: Implications for Prevention and Social Policy (2004)An Overview of Structural Characteristics in Problematic Video Game Playing (2017)Review of Psychometric theory (2nd ed.). (1979)Development and validation of a measure of emotional intelligence (1998)Psychiatric Aspects of Impulsivity (2001)The Five Factor Model and impulsivity: using a structural model of personality to understand impulsivity (2001)Diagnostic and Statistical Manual of Mental Disorders (1988)Technological addictions (1995)Gambling Technologies: Prospects for Problem Gambling (1999)Electronic gaming machines: are they the ‘crack‐cocaine’ of gambling? (2004)Diagnostic and Statistical Manual of Mental Disorders (2013)Real and laboratory gambling, sensation‐seeking and arousal (1984)Pathological gambling (2002)The allure of multi‐line games in modern slot machines (2014)Maladaptive player-game relationships in problematic gaming and gaming disorder: A systematic review (2019)Schedules of reinforcement. (1957)A Comparison of the Properties of Different Reinforcers (1978)A MOLAR THEORY OF REINFORCEMENT SCHEDULES (1978)RETHINKING REINFORCEMENT: ALLOCATION, INDUCTION, AND CONTINGENCY (2012)A meta-analytic review of experiments examining the effects of extrinsic rewards on intrinsic motivation. (1999)Intrinsic and Extrinsic Motivations: Classic Definitions and New Directions (2000)The "What" and "Why" of Goal Pursuits: Human Needs and the Self-Determination of Behavior (2000)Measuring the experience of digital game enjoyment (2008)Shared Fun Is Doubled Fun: Player Enjoyment as a Function of Social Setting (2008)More than a feeling: Measurement of sonic user experience and psychophysiology in a first-person shooter game (2010)Psychological therapies for pathological and problem gambling (2012)Behavioral Addictions as Mental Disorders: To Be or Not To Be? (2018)
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References

  • 1953Science and Human Behavior8,944 cited
  • 1995Factor structure of the barratt impulsiveness scale7,817 cited
  • 1975The illusion of control.3,843 cited
  • 2011Canadian Problem Gambling Index490 cited
  • 1993Fruit machine gambling: The importance of structural characteristics390 cited
  • 1966THE POST‐REINFORCEMENT PAUSE1313 cited
  • 2002Development and validation of the Gamblers' Beliefs Questionnaire.291 cited
  • 2007D3.3 : Game Experience Questionnaire:development of a self-report measure to assess the psychological impact of digital games265 cited
  • 2010Losses disguised as wins in modern multi‐line video slot machines178 cited
  • 2006The Psychology of the Fruit Machine: The Role of Structural Characteristics (Revisited)151 cited
  • 2013The Impact of Sound in Modern Multiline Video Slot Machine Play130 cited
  • 2013Using Sound to Unmask Losses Disguised as Wins in Multiline Slot Machines105 cited
  • 2012The Frustrating Effects of Just Missing the Jackpot: Slot Machine Near-Misses Trigger Large Skin Conductance Responses, But No Post-reinforcement Pauses102 cited

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  • 2017The Effect of Losses Disguised as Wins and Near Misses in Electronic Gaming Machines: A Systematic Review85 cited

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2014
Personality, gambling motives and cognitive distortions in electronic gambling machine players
74 cited
  • 2017Near-Misses and Stop Buttons in Slot Machine Play: An Investigation of How They Affect Players, and May Foster Erroneous Cognitions72 cited