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GETTING THE MEASURE OF THE ELECTRONIC GAMES INDUSTRY: DEVELOPERS AND THE MANAGEMENT OF INNOVATION
16 references·0 citing·33 second hop
GETTING THE MEASURE OF THE ELECTRONIC GAMES INDUSTRY: DEVELOPERS AND THE MANAGEMENT OF INNOVATION (2005)GETTING THE MEASURE OF THE ELECTRONIC GAM…First person: new media as story, performance, and game (2004)First person: new media as st…Network effects and competition: an empirical analysis of the home video game industry (2002)Network effects and competiti…Global production networks, knowledge diffusion, and local capability formation (2002)Global production networks, k…Global production networks and the analysis of economic development (2002)Global production networks an…Knowledge Specialization, Organizational Coupling, and the Boundaries of the Firm: Why Do Firms Know More than They Make? (2001)Knowledge Specialization, Org…Governance in Global Value Chains (2001)Governance in Global Value Ch…International trade and industrial upgrading in the apparel commodity chain (1999)International trade and indus…From Barbie to Mortal Kombat: gender and computer games (1998)From Barbie to Mortal Kombat:…Lean Thinking—Banish Waste and Create Wealth in your Corporation (1997)Lean Thinking—Banish Waste an…Commodity Chains and Global Capitalism. (1995)Commodity Chains and Global C…Competing for the Future (1994)Competing for the FutureRevolutionizing product development (1993)Revolutionizing product devel…The Competitive Advantage of Nations (1990)The Competitive Advantage of …The competitive challenge: Strategies for industrial innovation and renewal (1988)The competitive challenge: St…The Second Industrial Divide: Possibilities for Prosperity (1987)The Second Industrial Divide:…The Second Industrial Divide: Possibilities for Prosperity (1987)The Second Industrial Divide:…An Evolutionary Theory of Economic Change. (1983)Case Study Research: Design and Methods (1984)A Knowledge Accessing Theory of Strategic Alliances (2003)The Use of Knowledge for Technological Innovation Within Diversified Firms (2007)Case study research: design and methods (2011)Dynamic and integrative capabilities for profiting from innovation in digital platform-based ecosystems (2018)Economic Action and Social Structure: The Problem of Embeddedness (1985)The Competitive Advantage of Nations (1991)‘Globalizing’ regional development: a global production networks perspective (2004)Global production networks: realizing the potential (2008)Global value chains in a post-Washington Consensus world (2013)Commodity Chains and Global Capitalism. (1995)Integration of Trade and Disintegration of Production in the Global Economy (1998)How does insertion in global value chains affect upgrading in industrial clusters? (2002)How much does industry matter? (1991)An Introduction to Varieties of Capitalism (2001)Varieties of Capitalism (2001)The Relational View: Cooperative Strategy and Sources of Interorganizational Competitive Advantage (1998)Bridging Epistemologies: The Generative Dance Between Organizational Knowledge and Organizational Knowing (1999)Managing Firm Resources in Dynamic Environments to Create Value: Looking Inside the Black Box (2007)A Theory of Structure: Duality, Agency, and Transformation (1992)Path dependence in historical sociology (2000)Modes of Network Governance: Structure, Management, and Effectiveness (2007)A handbook for value chain research (2002)Lean manufacturing: context, practice bundles, and performance (2002)A literature and practice review to develop sustainable business model archetypes (2013)The boundaryless career: A new perspective for organizational inquiry (1994)Industrial Clusters: Complexes, Agglomeration and/or Social Networks? (2000)Creative Cities: Conceptual Issues and Policy Questions (2006)Upgrading in Global Value Chains: Lessons from Latin American Clusters (2005)The Resource-Based Theory of Competitive Advantage: Implications for Strategy Formulation (1991)A Natural-Resource-Based View of the Firm (1995)A Natural-Resource-Based View of the Firm (1995)
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References

  • 1990The Competitive Advantage of Nations15,647 cited
  • 1994Competing for the Future5,759 cited
  • 1987The Second Industrial Divide: Possibilities for Prosperity4,315 cited
  • 1997Lean Thinking—Banish Waste and Create Wealth in your Corporation3,375 cited
  • 1999International trade and industrial upgrading in the apparel commodity chain3,194 cited
  • 2002Global production networks and the analysis of economic development2,214 cited
  • 1987The Second Industrial Divide: Possibilities for Prosperity2,165 cited
  • 1995Commodity Chains and Global Capitalism.1,724 cited
  • 2001Knowledge Specialization, Organizational Coupling, and the Boundaries of the Firm: Why Do Firms Know More than They Make?1,488 cited
  • 1988The competitive challenge: Strategies for industrial innovation and renewal1,064 cited
  • 2002Global production networks, knowledge diffusion, and local capability formation1,060 cited
  • 2004First person: new media as story, performance, and game733 cited
  • 1998From Barbie to Mortal Kombat: gender and computer games698 cited
  • 2001Governance in Global Value Chains640 cited
  • 1993Revolutionizing product development571 cited

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  • 2002Network effects and competition: an empirical analysis of the home video game industry486 cited
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