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CyberCities: Visual Perception in the Age of Electronic Communication (review)
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  • 2005Cyborg Urbanization: Complexity and Monstrosity in the Contemporary City480 cited
  • 2009Psychology in an age of ecological crisis: From personal angst to collective action.171 cited
  • 1998Spaces of Surveillant Simulation: New Technologies, Digital Representations, and Material Geographies157 cited
  • 2002Rematerializing geography: The ‘new’ urban geography154 cited
  • 2000Public Space, Urban Space and Electronic Space: Would the Real City Please Stand Up?110 cited
  • 1999Geographies of the information society105 cited
  • 2012Soundscape as a design strategy for landscape architectural praxis44 cited
  • 2000Cultural industries, information technology and the regeneration of post-industrial urban landscapes. Poblenou in Barcelona - a virtual city?29 cited
  • 2012Flânerie between Net and Place20 cited
  • 1997RECONSTRUCTING URBAN REALITY: FROM GIS TO ELECTROPOLIS19 cited
  • 2006Beyond the Plan; Towards a New Kind of Planning19 cited
  • 1998Photographic Meaning in the Age of Digital Reproduction19 cited
  • 2008Teaching to understand the urban sensorium in the digital age: lessons from the studio17 cited
  • 1999City of News16 cited

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  • 2008Machinic Desires: Hans Bellmer’s Dolls and the Technological Uncanny in Ghost in the Shell 2: Innocence13 cited
  • 1999STRANGE YET STYLISH HEADGEAR VR consumption and the construction of gender11 cited