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Development of an American Sign Language game for deaf children
2 references·1 citing·13 second hop
Development of an American Sign Language game for deaf children (2005)Development of an American Sign Language …The long-lasting advantage of learning sign language in childhood: Another look at the critical period for language acquisition (1991)The long-lasting advantage of…Maturational Constraints on Language Learning (1990)Maturational Constraints on L…Participatory Design of Therapeutic Video Games for Young People with Neurological Vision Impairment (2015)Participatory Design of Thera…The Biological Foundations of Language (1967)Critical period effects in second language learning: The influence of maturational state on the acquisition of English as a second language (1989)Talker and listener effects on degree of perceived foreign accent (1992)First-Language Acquisition After Childhood Differs From Second-Language Acquisition (1993)Experimental Design: Procedures for the Behavioral Sciences (2013)Deaf children need language, not (just) speech (2019)Lectures on government and binding . By Noam Chomsky. (Studies in generative grammar, 9.) Dordrecht, Holland, & Cinnaminson, NJ: Foris, 1981. Pp. 371. Cloth f 90.00, paper f 50.00. - Some concepts and consequences of the theory of government and binding . By Noam Chomsky. (Linguistic Inquiry monographs, 6.) Cambridge, MA: MIT Press, 1982. Pp. 110. Cloth $20.00, paper $7.95. (1984)Coevolution of neocortical size, group size and language in humans (1993)The magical number 4 in short-term memory: A reconsideration of mental storage capacity (2001)Early language acquisition: cracking the speech code (2004)Flow: the psychology of optimal experience (1990)Flow: The Psychology of Optimal Experience (1991)Rules of Play: Game Design Fundamentals (2003)
this work references cited by second hop

References

  • 1990Maturational Constraints on Language Learning1,736 cited
  • 1991The long-lasting advantage of learning sign language in childhood: Another look at the critical period for language acquisition347 cited

Cited by

  • 2015Participatory Design of Therapeutic Video Games for Young People with Neurological Vision Impairment46 cited

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