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Technology Intervention for the Preservation of Intangible Cultural Heritage (ICH)
15 references·1 citing·39 second hop
Technology Intervention for the Preservation of Intangible Cultural Heritage (ICH) (2013)Technology Intervention for the Preservat…Cultural heritage and the knowledge economy : the role and value of sound archives and sound archiving in developing countries (2010)Cultural heritage and the kno…The Heritage of Kunqu: Preserving Music and Theater Traditions in China (2009)The Heritage of Kunqu: Preser…Museums and restorative justice: heritage, repatriation and cultural education (2009)Museums and restorative justi…Economic impacts of cultural heritage – Research and perspectives (2009)Economic impacts of cultural …New heritage : new media and cultural heritage (2008)New heritage : new media and …New Heritage (2007)New HeritageThe Next Generation of Educational Engagement (2004)The Next Generation of Educat…Interactivity: Moving Beyond Terminology (2004)Interactivity: Moving Beyond …Intangible Cultural Heritage, Diversity and Coherence (2004)Intangible Cultural Heritage,…Endangered songs and endangered languages. (2003)Endangered songs and endanger…Pockets Full of Memories: an interactive museum installation (2002)Pockets Full of Memories: an …Objects of Learning, Objects of Talk: Changing Minds in Museums (2002)Objects of Learning, Objects …A walk on the WILD side (2002)A walk on the WILD sideAncient Greek Music (1994)Ancient Greek MusicSimulation Games in Learning (1973)Simulation Games in LearningThe impact of e-marketplace on the B2b relationships (2021)The impact of e-marketplace o…Handbook of research on mathematics teaching and learning (1992)Context and consciousness: activity theory and human-computer interaction (1996)Designing Social Infrastructure: Critical Issues in Creating Learning Environments With Technology (2006)The Concept of Mind (2006)Leveraging Mobile Games for Place-Based Language Learning (2011)Design for classroom orchestration (2013)Digital game-based learning (2003)The Effectiveness of Instructional Games: A Literature Review and Discussion (2005)The ‘digital natives’ debate: A critical review of the evidence (2008)A concept map-embedded educational computer game for improving students' learning performance in natural science courses (2013)Songs of Central Australia (1971)The Politics of Ritual in an Aboriginal Settlement: Kinship, Gender, and the Currency of Knowledge (2000)The Oxford companion to Aboriginal art and culture (2002)Sustaining Traditions: Ethnomusicological Collections, Access and Sustainability in Australia (2013)Revivalistics (2020)Song-poetry of Central Australia: sustaining traditions (2022)Paying Attention: The Duration and Allocation of Visitors' Time in Museum Exhibitions (1997)Learning from Museums: Visitor Experiences and the Making of Meaning (2000)Looking for Learning in Visitor Talk: A Methodological Exploration (2003)Toward an agenda for advancing research on science learning in out‐of‐school settings (2003)Searching for Signs of Intelligent Life: An Investigation of Young Children's Beliefs About Robot Intelligence (2008)From Seeing to Observing: How Parents and Children Learn to See Science in a Botanical Garden (2017)Culture, tradition and sustainable rural livelihoods: exploring the culture-development interface in Kandy, Sri Lanka (2009)Intangible Cultural Heritage in the Yangtze River Basin: Its Spatial Distribution Characteristics and Influencing Factors (2023)Spatial distribution and tourism competition of intangible cultural heritage: take Guizhou, China as an example (2023)The American School in the Political Socialization Process (1980)Simulations, Games, and Experience-Based Learning: The Quest for a New Paradigm for Teaching and Learning (1999)Educational games for health professionals (2013)The Social Production of Heritage through Cross‐media Interaction: Making Place for Place‐making (2008)A theoretical model of mobile augmented reality acceptance in urban heritage tourism (2015)The Historic City, Its Transmission and Perception via Augmented Reality and Virtual Reality and the Use of the Past as a Resource for the Present: A New Era for Urban Cultural Heritage and Tourism? (2019)Red tourism: sustaining communist identity in a rapidly changing China (2010)The role of cultural heritage in attracting skilled individuals (2016)Cultural and Creative Cities and Regional Economic Efficiency: Context Conditions as Catalyzers of Cultural Vibrancy and Creative Economy (2021)New and Emerging Challenges to Heritage and Well-Being: A Critical Review (2019)Cultural Competence and the Higher Education Sector (2020)Our past creates our present: a brief overview of racism and colonialism in Western paleontology (2021)Experiencing the Digital World: The Cultural Value of Digital Engagement with Heritage (2016)Mapping historic urban landscape values through social media (2018)
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References

  • 2004The Next Generation of Educational Engagement642 cited
  • 1973Simulation Games in Learning380 cited
  • 2009Economic impacts of cultural heritage – Research and perspectives312 cited
  • 2002A walk on the WILD side296 cited
  • 2008New heritage : new media and cultural heritage196 cited
  • 2007New Heritage177 cited
  • 2002Objects of Learning, Objects of Talk: Changing Minds in Museums87 cited
  • 2009Museums and restorative justice: heritage, repatriation and cultural education83 cited
  • 2003Endangered songs and endangered languages.62 cited
  • 2004Intangible Cultural Heritage, Diversity and Coherence62 cited
  • 2004Interactivity: Moving Beyond Terminology42 cited
  • 1994Ancient Greek Music24 cited
  • 2002Pockets Full of Memories: an interactive museum installation15 cited
  • 2009The Heritage of Kunqu: Preserving Music and Theater Traditions in China14 cited
  • 2010Cultural heritage and the knowledge economy : the role and value of sound archives and sound archiving in developing countries6 cited

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  • 2021

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The impact of e-marketplace on the B2b relationships
19 cited