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Gothic Videogames, Survival Horror, and theSilent HillSeries
11 references·0 citing·27 second hop
Gothic Videogames, Survival Horror, and theSilent HillSeries (2012)Gothic Videogames, Survival Horror, and t…The Coherence of Gothic Conventions (2023)The Coherence of Gothic Conve…The Suburban Gothic in American Popular Culture (2009)The Suburban Gothic in Americ…Understanding Video Games: The Essential Introduction (2008)Understanding Video Games: Th…THE GOTHIC TEXT (2005)THE GOTHIC TEXTPlanks of reason: essays on the horror film (2005)Planks of reason: essays on t…15 Japanese Horror Cinema (2005)15 Japanese Horror CinemaThe rise of American Gothic (2002)The rise of American GothicThe Gothic on screen (2002)The Gothic on screenThe contemporary Gothic (2002)The contemporary GothicPrimal scenes and the female gothic: Rebecca and Gaslight (1995)Primal scenes and the female …The Literature of Terror: A History of Gothic Fictions from 1765 to the Present Day (1983)The Literature of Terror: A H…Eighteenth-Century Fiction and the Law of Property (2002)The Cambridge History of English Literature, 1660–1780 (2005)Catholicism, Sexual Deviance, and Victorian Gothic Culture (2006)Are “slasher” horror films sexually violent? A content analysis (1991)Final Girls and Terrible Youth: Transgression in 1980s Slasher Horror (2001)Locating Zombies in the Sociology of Popular Culture (2013)Haunted house, haunted nation:Triomfand the South African postcolonial gothic (2006)Feeling Gothicky? (2007)John Ferriar’s Psychology, James Hogg’s Justified Sinner, and the Gay Science of Horror Writing (2010)Plugged In (2017)Video games can develop graduate skills in higher education students: A randomised trial (2017)Multinational comparison of internet gaming disorder and psychosocial problems versus well-being: Meta-analysis of 20 countries (2018)Introduction: Prior Constraints (2007)Lost in translation? Ghost music in recent Japanese Kaidan films and their Hollywood remakes (2010)Anime fandom and the liminal spaces between fan creativity and piracy (2011)Cinema of the Gothic extreme (2014)Is There an Indigenous Gothic? (2013)Introduction: Haunted Landscapes and Fearful Spaces—Expanding Views on the Geography of the Gothic (2016)Hawthorne and Science Fiction (2018)Moving Pictures (1999)In Gothic Darkly: Heterotopia, History, Culture (2012)The Cambridge Companion to ‘Dracula' (2017)Sensibility, the Servant and Comedy in Radcliffe'sThe Mysteries of Udolpho (2010)Gothic Time, Sacred Time (2014)Suburban Gothic and the Ethnic Uncanny in Jeffrey Eugenides'sThe Virgin Suicides (2012)Will the Real Robert Neville Please, Come Out? Vampirism, the Ethics of Queer Monstrosity, and Capitalism in Richard Matheson'sI Am Legend? (2013)Zombie automobility (2021)
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References

  • 2008Understanding Video Games: The Essential Introduction557 cited
  • 2023The Coherence of Gothic Conventions533 cited
  • 1983The Literature of Terror: A History of Gothic Fictions from 1765 to the Present Day206 cited
  • 2005Planks of reason: essays on the horror film161 cited
  • 2002The rise of American Gothic130 cited
  • 2009The Suburban Gothic in American Popular Culture91 cited
  • 2002The contemporary Gothic81 cited
  • 200515 Japanese Horror Cinema67 cited
  • 2002The Gothic on screen38 cited
  • 2005THE GOTHIC TEXT24 cited
  • 1995Primal scenes and the female gothic: Rebecca and Gaslight16 cited

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