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The Characteristic Function and the Core of a game described by a multistage control system, are studied. It is shown that the concept of Core must be strengthened to provide collective rationality in a multistage game with feedback strategies. A dynamic programming algorithm is proposed to compute the characteristic function of a game described by a linear system.
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Stored only when both papers are in the corpus — 28 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
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