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Digital nature and digital nurture: libraries, learning and the digital native
11 references·6 citing·30 second hop
Digital nature and digital nurture: libraries, learning and the digital native (2008)Digital nature and digital nurture: libra…Digital Natives, Digital Immigrants (2012)Digital Natives, Digital Immi…4 What Is Web 2.0? Design Patterns and Business Models for the Next Generation of Software (2012)4 What Is Web 2.0? Design Pat…Working with Generation‐D: adopting and adapting to cultural learning and change (2007)Working with Generation‐D: ad…Reaching and Teaching the Digital Natives (2006)Reaching and Teaching the Dig…The Oxford Guide to Library Research (2005)The Oxford Guide to Library R…Digital natives: if you aren't one, get to know one (2005)Digital natives: if you aren'…Digital Natives, Digital Immigrants Part 2: Do They Really Think Differently? (2001)Digital Natives, Digital Immi…Digital Natives, Digital Immigrants Part 1 (2001)Digital Natives, Digital Immi…The Next Great Generation (2000)The Next Great GenerationThe Information-Age Mindset: Changes in Students and Implications for Higher Education (2000)The Information-Age Mindset: …Millennials Rising: The Next Great Generation (2000)Millennials Rising: The Next …Digital Natives, Work Values, and Computer Self Efficacy (2018)Digital Natives, Work Values,…An Assessment of the Recognition and Use of Online Shopping by Digital Immigrants and Natives in India and China (2017)An Assessment of the Recognit…DIGITAL NATIVE: A STUDY ON THE FIRST-YEAR STUDENT (2016)DIGITAL NATIVE: A STUDY ON TH…Generational diversity: in the adoption of security technology: a Delphi study (2015)Generational diversity: in th…Wagga Wagga Women’s Wireless and the Web: local studies and new technologies (2009)Wagga Wagga Women’s Wireless …Using Diffusion of Innovations to Explore Digital Gaming in Undergraduate Library Instruction (2009)Using Diffusion of Innovation…Educating the Net Generation (2005)Factors affecting e-collaboration technology use among management students (2007)Evaluating the intention to use ICT collaborative tools in a social constructivist environment (2017)Online Education in the Post COVID-19 Era: Students’ Perception and Learning Experience (2021)Digital game-based learning (2003)Covid-19 pandemic and online learning: the challenges and opportunities (2020)Digital natives: Where is the evidence? (2009)Digital Natives, Digital Immigrants (2013)The relationship between addictive use of social media, narcissism, and self-esteem: Findings from a large national survey (2016)Organizational culture. (1990)Culture: The Missing Concept in Organization Studies (1996)Three Cultures of Management: The Key to Organizational Learning (1996)Experiencing flow with instant messaging and its facilitating role on creative behaviors (2010)Engagement and Retention of the Millennial Generation in the Workplace through Internal Branding (2015)Individualising gamification: An investigation of the impact of learning styles and personality traits on the efficacy of gamification using a prediction market (2016)The ECAR Study of Undergraduate Students and Information Technology, 2007 (2007)First year students' experiences with technology: Are they really digital natives? (2008)The ‘digital natives’ debate: A critical review of the evidence (2008)Behaviorism, Cognitivism, Constructivism: Comparing Critical Features from an Instructional Design Perspective (1993)The Theory and Practice of Online Learning (2008)The Platformization of the Web: Making Web Data Platform Ready (2015)Determining factors of academic library Web site usage (2007)Mitos, realidades y preguntas de investigación sobre los 'nativos digitales': una revisión (2009)Intellectual field or faith-based religion: Moving on from the idea of 'digital natives' (2011)Understanding Generation Y and their use of social media: a review and research agenda (2013)Exploring the impact of parental involvement on student development (2008)Friend Me if You Facebook: Generation Y and Performative Surveillance (2008)Work attitudes of Generation Y in Macau’s hotel industry: management’s perspective (2016)Generational Differences in Work Values: Leisure and Extrinsic Values Increasing, Social and Intrinsic Values Decreasing (2010)Modeling habitual and addictive smartphone behavior (2015)
this work references cited by second hop

References

  • 2001Digital Natives, Digital Immigrants Part 111,096 cited
  • 2012Digital Natives, Digital Immigrants7,107 cited
  • 20124 What Is Web 2.0? Design Patterns and Business Models for the Next Generation of Software5,601 cited
  • 2001Digital Natives, Digital Immigrants Part 2: Do They Really Think Differently?4,031 cited
  • 2000Millennials Rising: The Next Great Generation2,542 cited
  • 2000The Information-Age Mindset: Changes in Students and Implications for Higher Education401 cited
  • 2007Working with Generation‐D: adopting and adapting to cultural learning and change70 cited
  • 2006Reaching and Teaching the Digital Natives56 cited
  • 2005Digital natives: if you aren't one, get to know one44 cited
  • 2000The Next Great Generation41 cited
  • 2005The Oxford Guide to Library Research41 cited

Cited by

  • 2017An Assessment of the Recognition and Use of Online Shopping by Digital Immigrants and Natives in India and China16 cited
  • 2016DIGITAL NATIVE: A STUDY ON THE FIRST-YEAR STUDENT6 cited
  • 2009Wagga Wagga Women’s Wireless and the Web: local studies and new technologies4 cited
  • 2018Digital Natives, Work Values, and Computer Self Efficacy

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3 cited
  • 2009Using Diffusion of Innovations to Explore Digital Gaming in Undergraduate Library Instruction3 cited
  • 2015Generational diversity: in the adoption of security technology: a Delphi study0 cited