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On domination game analysis for microeconomic data mining
10 references·0 citing·33 second hop
On domination game analysis for microeconomic data mining (2009)On domination game analysis for microecon…The complexity of pure Nash equilibria (2004)The complexity of pure Nash e…A microeconomic data mining problem (2004)A microeconomic data mining p…Pure Nash equilibria (2003)Pure Nash equilibriaNash equilibria in competitive societies, with applications to facility location, traffic routing and auctions (2003)Nash equilibria in competitiv…On the complexity of equilibria (2002)On the complexity of equilibr…Algorithms, games, and the internet (2001)Algorithms, games, and the in…Worst-Case Equilibria (1999)Worst-Case EquilibriaA Course in Game Theory (1994)A Course in Game TheoryMultiple criteria optimization (1986)Multiple criteria optimizationEquilibrium points in n -person games (1950)Equilibrium points in n -pers…Existence of an Equilibrium for a Competitive Economy (1954)Leontief economies encode nonzero sum two-player games (2006)Proportional response dynamics leads to market equilibrium (2007)Existence of an equilibrium for a competitive economy (2008)Distributed algorithms via gradient descent for fisher markets (2011)Non-Cooperative Games (1951)Non-cooperative games (1989)Design, simulation and analysis of collaborative strategies in multi-agent systems : the case of supply chain management (2004)The Computational Complexity of Nash Equilibria in Concisely Represented Games (2006)COUNTERSPECULATION, AUCTIONS, AND COMPETITIVE SEALED TENDERS (1961)RATIONAL CHOICE AND THE FRAMING OF DECISIONS (1988)Algorithmic Mechanism Design (2001)The Theory of Incentives: The Principal-Agent Model (2001)Theory of games and economic behavior (2019)A class of games possessing pure-strategy Nash equilibria (1973)Potential Games (1996)The Price of Stability for Network Design with Fair Cost Allocation (2004)The price of anarchy of finite congestion games (2005)The complexity of computing a Nash equilibrium (2006)Multiagent systems: algorithmic, game-theoretic, and logical foundations (2009)The Price of Fairness (2011)Customer-oriented catalog segmentation: Effective solution approaches (2006)Designing customer-oriented catalogs in e-CRM using an effective self-adaptive genetic algorithm (2010)Explaining the product range effect in purchase data (2013)Evolutionary games on graphs (2007)The Digitization of Word of Mouth: Promise and Challenges of Online Feedback Mechanisms (2003)Worst-case equilibria (2009)Sink Equilibria and Convergence (2005)Competition and Efficiency in Congested Markets (2007)Revisiting log-linear learning: Asynchrony, completeness and payoff-based implementation (2012)Qualitative multicriteria evaluation for environmental management (1994)GA-based decision support system for multicriteria optimization (2002)An integrated multiobjective decision making process for supplier selection and order allocation (2006)
this work references cited by second hop

References

  • 1950Equilibrium points in n -person games7,555 cited
  • 1994A Course in Game Theory5,468 cited
  • 1999Worst-Case Equilibria1,962 cited
  • 2001Algorithms, games, and the internet1,107 cited
  • 2004The complexity of pure Nash equilibria662 cited
  • 1986Multiple criteria optimization519 cited
  • 2003Nash equilibria in competitive societies, with applications to facility location, traffic routing and auctions320 cited
  • 2002On the complexity of equilibria133 cited
  • 2003Pure Nash equilibria53 cited
  • 2004A microeconomic data mining problem29 cited

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