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Transmedia teens: Affect, immaterial labor, and user-generated content
6 references·14 citing·38 second hop
Transmedia teens: Affect, immaterial labor, and user-generated content (2011)Transmedia teens: Affect, immaterial labo…Marketing Literature: The Making of Contemporary Writing in Britain (2007)Marketing Literature: The Mak…Marketing Literature (2007)Marketing LiteratureHarry Potter and the Sorcerer's Stone (2002)Harry Potter and the Sorcerer…Sticks and stones: the troublesome success of children's literature from Slovenly Peter to Harry Potter (2001)Sticks and stones: the troubl…The business of books : how international conglomerates took over publishing and changed the way we read (1999)The business of books : how i…What is the History of Books (1982)What is the History of BooksSocial Reproduction or Revolution? 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this work references cited by second hop

References

  • 1982What is the History of Books800 cited
  • 2002Harry Potter and the Sorcerer's Stone245 cited
  • 1999The business of books : how international conglomerates took over publishing and changed the way we read238 cited
  • 2001Sticks and stones: the troublesome success of children's literature from Slovenly Peter to Harry Potter229 cited
  • 2007Marketing Literature195 cited
  • 2007Marketing Literature: The Making of Contemporary Writing in Britain190 cited

Cited by

  • 2020Cultural intermediation and the basis of trust among webtoon and webnovel communities37 cited
  • 2023Algorithmic imaginings and critical digital literacy on #BookTok31 cited
  • 2016El transmedia en la enseñanza universitaria. Análisis de las asignaturas de educación mediática en España (2012-2013)21 cited
  • 2023Social Reproduction or Revolution? A Sociological Interrogation of Music Education’s Purpose and Potentials20 cited
  • 2015Transmedia intertextualities in educational media resources: The case of BBC Schools in the United Kingdom19 cited
  • 2013Audience Value and Transmedia Products18 cited
  • 2015Statements and silence: fanfic paratexts for ASOIAF/Game of Thrones16 cited
  • 2012Co-opting Transmedia Consumers: User Content as Entertainment or ‘Free Labour’? The Cases of S.T.A.L.K.E.R . and Metro 2033

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14 cited
  • 2014“i just like knowing they can look at it and relize who i really am”: Recognition and the Limits of Girlhood Agency on MySpace13 cited
  • 2012Fan Studies8 cited
  • 2011Lost in a Transmedia Storytelling Franchise: Rethinking Transmedia Engagement6 cited
  • 2017‘Friendship isn’t an emotion fucknuts’: Manipulating affective materiality to shape the experience of Homestuck’s story3 cited
  • 2019Süßer die Kassen nie klingeln: Mediale Konsumerlebniswelten für Kinder und deren medienethische Implikationen2 cited
  • 2016Branding Books, Branding Readers: Marketing to Teens in the Digital Age2 cited