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The Development and Education Application of Editable University Digital Museum
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The Development and Education Application of Editable University Digital Museum (2015)The Development and Education Application…Research and Design of Digital Museum Based on Virtual Reality (2014)Research and Design of Digita…Designing Virtual Museum Using Web3D Technology (2012)Designing Virtual Museum Usin…A Virtual Museum for Flemish artworks. A digital reconstruction of Genoese collections (2012)A Virtual Museum for Flemish …Research on Key Techniques in Construction of Virtual Museum System (2007)Research on Key Techniques in…Informal Learning: Rediscovering the Natural Pathways That Inspire Innovation and Performance (2006)Informal Learning: Rediscover…Informal and Incidental Learning (2001)Informal and Incidental Learn…Applying Constructivist and Objectivist Learning Theories in the Design of A Web-Based Course: Implications for Practice (2001)Applying Constructivist and O…Virtual Museums and Virtual Realities. (1991)Virtual Museums and Virtual R…Situated Learning (1991)Situated Learning: Legitimate Peripheral Participation. (1994)Communities of Practice (1998)Formal vs. Informal Coach Education (2009)Mapping talent development: definition, scope and architecture (2012)Formal and informal learning in the workplace: a research review (2015)Digital Natives, Digital Immigrants Part 1 (2001)Digital Natives, Digital Immigrants (2012)Digital Game-Based Learning (2020)How does virtual reality facilitate museum interpretation? The experience of perceived authenticity (2024)Principles of Instructional Design (1974)The systematic design of instruction (1978)Behaviorism, Cognitivism, Constructivism: Comparing Critical Features from an Instructional Design Perspective (1993)Using learning styles theory in engineering education (2008)Operational priorities of instructional designers analyzed within the steps of the Addie instructional design model (2009)The Effective Use of Information Technology and Interactive Activities to Improve Learner Engagement (2020)Creation of a Virtual Museum for the Dissemination of 3D Models of Historical Clothing (2021)Digital Technologies and the Role of Data in Cultural Heritage: The Past, the Present, and the Future (2022)An empirical study of virtual museum based on dual-mode mixed visualization: the Sanxingdui bronzes (2024)THE ROLE OF VIRTUAL MUSEUM IN PROMOTING RELIGIOUS TOURISM IN JORDAN (2020)Design of a Panoramic Virtual Dynamic Display System for Digital Museums Based on Visual Interaction Technology (2022)Research on Digital Exhibition Hall Design Based on VR Experience — Taking Qiong Kiln as an Example (2024)Virtual Museum : A Learning Material Of Indonesia National History (2017)Investigating the Socio-Economic Sustainability within the Egyptian Museums over the Last Decade (2023)My museum: A study of pre-service social studies teachers’ experience in designing virtual museums (2024)Factors that influence informal learning in the workplace (2008)Interaction Equivalency in Self-Paced Online Learning Environments: An Exploration of Learner Preferences (2009)Emerging Technologies in Distance Education (2010)Application of thematic digital museum in communications of ceramic culture (2011)Application of thematic digital museum in communications of ceramic culture (2013)
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References

  • 2001Informal and Incidental Learning1,214 cited
  • 2006Informal Learning: Rediscovering the Natural Pathways That Inspire Innovation and Performance484 cited
  • 2001Applying Constructivist and Objectivist Learning Theories in the Design of A Web-Based Course: Implications for Practice97 cited
  • 1991Virtual Museums and Virtual Realities.77 cited
  • 2012Designing Virtual Museum Using Web3D Technology20 cited
  • 2012A Virtual Museum for Flemish artworks. A digital reconstruction of Genoese collections12 cited
  • 2014Research and Design of Digital Museum Based on Virtual Reality12 cited
  • 2007Research on Key Techniques in Construction of Virtual Museum System5 cited

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