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Team Cohesion Effects on Business Game Performance
16 references·6 citing·36 second hop
Team Cohesion Effects on Business Game Performance (1988)Team Cohesion Effects on Business Game Pe…The Emergence of Norms in Competitive Decision-Making Groups (1985)The Emergence of Norms in Com…Group Variables and Gaming Success (1980)Group Variables and Gaming Su…THE EFFECTS OF GAME COMPLEXITY ON THE ACQUISITION OF BUSINESS POLICY KNOWLEDGE * (1978)THE EFFECTS OF GAME COMPLEXIT…Group Dynamics: The Psychology of Small Group Behavior (1972)Group Dynamics: The Psycholog…Group Conflict and Cooperation: Their Social Psychology (1968)Group Conflict and Cooperatio…Use of a Performance Evaluation Model for Research in Business Gaming (1967)Use of a Performance Evaluati…Foundations of Behavioral Research (1967)Foundations of Behavioral Res…Influences on Learning in Simulation Games (1966)Influences on Learning in Sim…A comparison of individual and group performance for varying combinations of initial ability. (1965)A comparison of individual an…Individual and Group Levels of Aspiration (1963)Individual and Group Levels o…Team competition, success, and the adjustment of group members. (1962)Team competition, success, an…Group Cohesiveness in the Industrial Work Group. (1955)Group Cohesiveness in the Ind…Group Dynamics: Research and Theory. (1953)Group Dynamics: Research and …Influence through social communication. (1951)Influence through social comm…Social Pressures in Informal Groups (1950)Social Pressures in Informal …Concepts and methods in the measurement of group syntality. (1948)Concepts and methods in the m…The “Screen”ing of You and Me: Effects of COVID-19 on Counterproductive Work Behaviors (2020)The “Screen”ing of You and Me…Los simuladores de empresa como instrumentos docentes: un análisis de su aplicación en el ámbito de la dirección de marketing (2015)Los simuladores de empresa co…Measuring the Effectiveness of Transfer of Learning Constructs and Intent to Transfer in a Simulation-based Leadership Training Program (2013)Measuring the Effectiveness o…Methods of Assigning Players to Teams: A Review and Novel Approach (2001)Methods of Assigning Players …Enhancing Perceived Learning within the Simulated Marketing Environment (1996)Enhancing Perceived Learning …The Integration of Functional and Strategic Management Skills in a Business Game Learning Environment (1993)The Integration of Functional…Du Contrat Social, by J. J. Rousseau, Edmond Dreyfus-Brissac (1896)Patterns of Culture (1936)Description and Measurement of Personality. (1947)New Concepts for Measuring Leadership, in Terms of Group Syntality (1951)Group Entitativity and Social Attribution: On Translating Situational Constraints into Stereotypes (1998)Are Dyads Really Groups? (2010)A Theory of Social Comparison Processes (1954)Developmental sequence in small groups. (1965)Groups: Interaction and Performance. (1984)Maintaining Norms about Expressed Emotions: The Case of Bill Collectors (1991)Windows of Opportunity: Temporal Patterns of Technological Adaptation in Organizations (1994)INTRAGROUP CONFLICT IN ORGANIZATIONS: A CONTINGENCY PERSPECTIVE ON THE CONFLICT-OUTCOME RELATIONSHIP (2003)A formal theory of social power. (1956)The Theory of Cognitive Dissonance: A Current Perspective (1969)Focus Group Interview: An Underutilized Research Technique for Improving Theory and Practice in Health Education (1987)Personality, Motivational Systems, and Behavior of High and Low LPC Persons (1972)Success and Residential Affiliation as Determinants of Team Cohesiveness (1972)Examining the Relationship between Intramural Sports Participation and Sense of Community among College Students (2015)Situational Factors In Conformity (1965)Sources of Peer Group Homogeneity (1977)Interpersonal attraction, social identification and psychological group formation (1985)Conceptualizing Social Identity: A New Framework and Evidence for the Impact of Different Dimensions (1999)The Effect of Ethnic Diversity and Community Disadvantage on Social Cohesion: A Multi-Level Analysis of Social Capital and Interethnic Relations in UK Communities (2009)Group Identities: The Social Identity Perspective (2011)The Effects of Top Management Team Size and interaction Norms on Cognitive and Affective Conflict (1997)Top management team diversity, group process, and strategic consensus (1999)Membership Size, Communication Activity, and Sustainability: A Resource-Based Model of Online Social Structures (2001)A Temporally Based Framework and Taxonomy of Team Processes (2001)Teacher efficacy: capturing an elusive construct (2001)BUSINESS RESEARCH METHODS (PHƯƠNG PHÁP NGHIÊN CỨU TRONG KINH DOANH) (2023)The Effects of Group Cohesion and Leader Behavior on Subordinate Satisfaction (1986)A Tripartite Model of Group Identification (1999)Perceived Cohesion in Small Groups (1999)The Focused Organization of Social Ties (1981)An Economic Approach to Social Capital* (2002)Examining the Relationship Between Reviews and Sales: The Role of Reviewer Identity Disclosure in Electronic Markets (2008)
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References

  • 1967Foundations of Behavioral Research2,948 cited
  • 1950Social Pressures in Informal Groups1,832 cited
  • 1953Group Dynamics: Research and Theory.1,110 cited
  • 1972Group Dynamics: The Psychology of Small Group Behavior1,015 cited
  • 1985The Emergence of Norms in Competitive Decision-Making Groups573 cited
  • 1951Influence through social communication.436 cited
  • 1968Group Conflict and Cooperation: Their Social Psychology384 cited
  • 1955Group Cohesiveness in the Industrial Work Group.213 cited
  • 1948Concepts and methods in the measurement of group syntality.147 cited
  • 1962Team competition, success, and the adjustment of group members.100 cited
  • 1978THE EFFECTS OF GAME COMPLEXITY ON THE ACQUISITION OF BUSINESS POLICY KNOWLEDGE *88 cited
  • 1966Influences on Learning in Simulation Games76 cited
  • 1963Individual and Group Levels of Aspiration70 cited
  • 1980Group Variables and Gaming Success63 cited
  • 1967Use of a Performance Evaluation Model for Research in Business Gaming61 cited
  • 1965A comparison of individual and group performance for varying combinations of initial ability.

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59 cited

Cited by

  • 2001Methods of Assigning Players to Teams: A Review and Novel Approach68 cited
  • 1993The Integration of Functional and Strategic Management Skills in a Business Game Learning Environment50 cited
  • 2020The “Screen”ing of You and Me: Effects of COVID-19 on Counterproductive Work Behaviors27 cited
  • 1996Enhancing Perceived Learning within the Simulated Marketing Environment12 cited
  • 2015Los simuladores de empresa como instrumentos docentes: un análisis de su aplicación en el ámbito de la dirección de marketing11 cited
  • 2013Measuring the Effectiveness of Transfer of Learning Constructs and Intent to Transfer in a Simulation-based Leadership Training Program3 cited