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Crowdsourcing correction of speech recognition captioning errors
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Crowdsourcing correction of speech recognition captioning errors (2011)Crowdsourcing correction of speech recogn…Effect of Speech Recognition Errors on Text Understandability for People who are Deaf or Hard of Hearing (2016)Effect of Speech Recognition …On gamifying the transcription of digital video lectures (2015)On gamifying the transcriptio…A crowdsourcing caption editor for educational videos (2014)A crowdsourcing caption edito…Rules of Play: Game Design Fundamentals (2003)From game design elements to gamefulness (2011)A systematic literature review of empirical evidence on computer games and serious games (2012)Evaluating the Use of Captioned Video Materials in Advanced Foreign Language Learning (1991)Classroom 2000: An experiment with the instrumentation of a living educational environment (1999)Prior Knowledge and Reading Comprehension Ability of Deaf Adolescents (1997)A Summary of the Reading Comprehension Research Undertaken With Students Who Are Deaf or Hard of Hearing (2008)Accessibility Evaluation of Classroom Captions (2014)
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  • 2015On gamifying the transcription of digital video lectures26 cited
  • 2016Effect of Speech Recognition Errors on Text Understandability for People who are Deaf or Hard of Hearing21 cited
  • 2014A crowdsourcing caption editor for educational videos18 cited

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