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Know Thy Avatar
8 references·8 citing·48 second hop
Know Thy Avatar (2014)Know Thy AvatarArousal Increases Social Transmission of Information (2011)Arousal Increases Social Tran…Effects of prosocial video games on prosocial behavior. (2010)Effects of prosocial video ga…The Effects of Prosocial Video Games on Prosocial Behaviors: International Evidence From Correlational, Longitudinal, and Experimental Studies (2009)The Effects of Prosocial Vide…Media violence and the self: The impact of personalized gaming characters in aggressive video games on aggressive behavior (2009)Media violence and the self: …From student to superhero: Situational primes shape future helping (2004)From student to superhero: Si…Seeing one thing and doing another: Contrast effects in automatic behavior. (1998)Seeing one thing and doing an…Social Learning Theory. (1978)Social Learning Theory.Self-Perception Theory (1972)Self-Perception TheoryVR Gaming for Meta-Skills Training in Special Education: The Role of Metacognition, Motivations, and Emotional Intelligence (2023)VR Gaming for Meta-Skills Tra…Self-representation through avatars in digital environments (2022)Self-representation through a…Merlynne (2021)MerlynneMaximal positive controls: A method for estimating the largest plausible effect size (2020)Maximal positive controls: A …Using social media to disseminate education about Alzheimer’s prevention & treatment: a pilot study on Alzheimer's Universe (www.AlzU.org) (2018)Using social media to dissemi…Do Warriors, Villagers and Scientists Decide Differently? The Impact of Role on Message Framing (2016)Do Warriors, Villagers and Sc…What Does My Avatar Say About Me? Inferring Personality From Avatars (2015)What Does My Avatar Say About…Leveling up on stereotype threat: The role of avatar customization and avatar embodiment (2015)Leveling up on stereotype thr…A Theory of Social Comparison Processes (1954)A Theory of Cognitive Dissonance (1957)Cognitive, social, and physiological determinants of emotional state. (1962)The Intuitive Psychologist And His Shortcomings: Distortions in the Attribution Process (1977)Heuristic versus systematic information processing and the use of source versus message cues in persuasion. (1980)Social Influence: Compliance and Conformity (2004)Studies of independence and conformity: I. A minority of one against a unanimous majority. 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this work references cited by second hop

References

  • 1978Social Learning Theory.25,426 cited
  • 1972Self-Perception Theory5,236 cited
  • 2009The Effects of Prosocial Video Games on Prosocial Behaviors: International Evidence From Correlational, Longitudinal, and Experimental Studies730 cited
  • 2011Arousal Increases Social Transmission of Information599 cited
  • 2010Effects of prosocial video games on prosocial behavior.454 cited
  • 1998Seeing one thing and doing another: Contrast effects in automatic behavior.345 cited
  • 2009Media violence and the self: The impact of personalized gaming characters in aggressive video games on aggressive behavior150 cited
  • 2004From student to superhero: Situational primes shape future helping135 cited

Cited by

  • 2015Leveling up on stereotype threat: The role of avatar customization and avatar embodiment141 cited
  • 2022Self-representation through avatars in digital environments136 cited
  • 2015What Does My Avatar Say About Me? Inferring Personality From Avatars111 cited
  • 2023VR Gaming for Meta-Skills Training in Special Education: The Role of Metacognition, Motivations, and Emotional Intelligence49 cited
  • 2020Maximal positive controls: A method for estimating the largest plausible effect size23 cited
  • 2018Using social media to disseminate education about Alzheimer’s prevention & treatment: a pilot study on Alzheimer's Universe (www.AlzU.org)

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20 cited
  • 2021Merlynne13 cited
  • 2016Do Warriors, Villagers and Scientists Decide Differently? The Impact of Role on Message Framing3 cited