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This study investigates the impact of multiple in-vehicle information systems on the driver. It was undertaken using a high fidelity driving simulator. The participants experienced, paced and unpaced single tasks, multiple secondary tasks and an equal period of 'normal' driving. Results indicate that the interaction with secondary tasks led to significant compensatory speed reductions. Multiple secondary tasks were shown to have a detrimental affect on vehicle performance with significantly reduced headways and increased brake pressure being found. The drivers reported interaction with the multiple in-vehicle systems to significantly impose more subjective mental workload than either a single secondary task or 'normal driving'. The implications of these findings and the need to integrate and manage complex in-vehicle information systems are discussed.
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Stored only when both papers are in the corpus — 172 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
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