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The microcomputer as an agent of intervention with psychiatric patients: preliminary studies
2 references·4 citing·19 second hop
The microcomputer as an agent of intervention with psychiatric patients: preliminary studies (1987)The microcomputer as an agent of interven…Human factors engineering in computerized mental health care delivery (1981)Human factors engineering in …Manual for the Wechsler Adult Intelligence Scale. (1955)Manual for the Wechsler Adult…Neue Technologien in der Psychotherapie (2018)Neue Technologien in der Psyc…Videogames as Therapy (2017)Videogames as TherapyVideogames as Therapy (2013)Videogames as TherapyNeue Technologien in der Psychotherapie (2009)Neue Technologien in der Psyc…Interventional relevance and retrofit programming: Concepts for the improvement of clinician acceptance of computer-generated assessment reports (1977)Innovation in Technology-Aided Psychotherapy Through Human Factors/Ergonomics: Toward a Collaborative Approach (2013)I.—COMPUTING MACHINERY AND INTELLIGENCE (1950)Computing Machinery and Intelligence (1950) (2004)Cognitive Therapy for Depression (2012)The Psycho-Analysis of Children. (1933)Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature (2001)Internet Gaming Addiction: A Systematic Review of Empirical Research (2011)The CES-D Scale (1977)A meta-analysis of the cognitive and motivational effects of serious games. (2013)School-based Prevention for Adolescent Internet Addiction: Prevention is the Key. A Systematic Literature Review (2018)Female Gaming, Gaming Addiction, and the Role of Women Within Gaming Culture: A Narrative Literature Review (2019)Online Gaming During the COVID-19 Pandemic in India: Strategies for Work-Life Balance (2020)Computer power and human reason (1976)Cognitive Therapy of Depression (1979)Journal of Psychotherapy Practice and Research (1993)Decomposing adult age differences in working memory. (1991)Good-looking people are not what we think. (1992)Aging and Attentional Biases for Emotional Faces (2003)
this work references cited by second hop

References

  • 1955Manual for the Wechsler Adult Intelligence Scale.4,941 cited
  • 1981Human factors engineering in computerized mental health care delivery16 cited

Cited by

  • 2017Videogames as Therapy65 cited
  • 2013Videogames as Therapy30 cited
  • 2009Neue Technologien in der Psychotherapie3 cited
  • 2018Neue Technologien in der Psychotherapie2 cited

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