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We seek to provide a theoretical basis for the development of problem solving environments that support creativity. This paper combines flow theory, the systems model of creativity, and a newly developed workflow of problem solving to produce a theory of the creative problem solving user, WorkFlow. It extends the definition of usability to include creativity and identifies key areas and methods for the support of creativity in problem solving.
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Stored only when both papers are in the corpus — 35 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
Imported from OpenAlex (CC0) — nothing here is generated.