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Imagination and Culture: What Is It Like Being in the Cyberspace?
13 references·2 citing·32 second hop
Imagination and Culture: What Is It Like Being in the Cyberspace? (2000)Imagination and Culture: What Is It Like …4. ‘Will the Real Body Please Stand Up? Boundary Stories about Virtual Cultures’ (2019)4. ‘Will the Real Body Please…The Cultural Psychology of Development: One Mind, Many Mentalities (2007)The Cultural Psychology of De…Linguistic Anthropology (1997)Linguistic AnthropologyThe war of desire and technology at the close of the mechanical age (1996)The war of desire and technol…Sensemaking in Organizations (1996)Sensemaking in OrganizationsLife on the Screen (1995)Life on the ScreenThe Erotic Ontology of Cyberspace (1994)The Erotic Ontology of Cybers…A primer on decision making : how decisions happen (1994)A primer on decision making :…How Decisions Happen in Organizations (1991)How Decisions Happen in Organ…Artificial reality II (1991)Artificial reality IITechnology as equivoque: Sensemaking in new technologies. (1990)Technology as equivoque: Sens…Cognition in Practice (1988)Cognition in PracticeSteps to an Ecology of Mind (1973)Steps to an Ecology of MindCoworking spaces: a new way of achieving productivity (2018)Coworking spaces: a new way o…Internet Haze: Why New Artifacts Can Enhance Situation Ambiguity (2002)Internet Haze: Why New Artifa…The Principles of Psychology (1891)The Ecology of Human Development (1979)Situated Learning (1991)Becoming a Moral Child: The Socialization of Shame among Young Chinese Children (1999)A Cross-Cultural Analysis of Avoidance (Relative to Approach) Personal Goals (2001)Self as Cultural Product: An Examination of East Asian and North American Selves (2001)Groupware: some issues and experiences (1991)What is generative art? (2009)Shopping in virtual reality: A literature review and future agenda (2021)Embeddedness in the Making of Financial Capital: How Social Relations and Networks Benefit Firms Seeking Financing (1999)The Categorical Imperative: Securities Analysts and the Illegitimacy Discount (1999)Making a good decision: Value from fit. (2000)A Dynamic Theory of Organizational Knowledge Creation (1994)Social Capital, Intellectual Capital, and the Organizational Advantage (1998)Learning by Expanding (2014)Net-Generation Attributes and Seductive Properties of the Internet as Predictors of Online Activities and Internet Addiction (2004)Shyness and Locus of Control as Predictors of Internet Addiction and Internet Use (2004)A Social Skill Account of Problematic Internet Use (2005)Self-Presentation in Online Personals (2006)Learning science in informal environments : people, places, and pursuits (2009)Taken Out of Context: American Teen Sociality in Networked Publics (2017)Deliberate Learning and the Evolution of Dynamic Capabilities (2002)Organizing and the Process of Sensemaking (2005)Explicit and Implicit Structuring of Genres in Electronic Communication: Reinforcement and Change of Social Interaction (1999)Technology Features as Triggers for Sensemaking (1999)Corporate Intranet Implementation: Managing Emergent Technologies and Organizational Practices (2000)Situated Cognition and the Culture of Learning (1989)Introduction: epistemic communities and international policy coordination (1992)Using Technology and Constituting Structures: A Practice Lens for Studying Technology in Organizations (2000)Chapter 3 : Identity as an Analytic Lens for Research in Education (2000)Language and Agency (2001)Discourse (2005)
this work references cited by second hop

References

  • 1996Sensemaking in Organizations15,614 cited
  • 1973Steps to an Ecology of Mind7,226 cited
  • 1988Cognition in Practice5,157 cited
  • 1994A primer on decision making : how decisions happen2,385 cited
  • 1997Linguistic Anthropology1,681 cited
  • 1996The war of desire and technology at the close of the mechanical age885 cited
  • 1995Life on the Screen756 cited
  • 1991Artificial reality II603 cited
  • 1990Technology as equivoque: Sensemaking in new technologies.535 cited
  • 2007The Cultural Psychology of Development: One Mind, Many Mentalities528 cited
  • 20194. ‘Will the Real Body Please Stand Up? Boundary Stories about Virtual Cultures’387 cited
  • 1991How Decisions Happen in Organizations298 cited
  • 1994The Erotic Ontology of Cyberspace104 cited

Cited by

  • 2018Coworking spaces: a new way of achieving productivity98 cited
  • 2002Internet Haze: Why New Artifacts Can Enhance Situation Ambiguity13 cited

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