SZodixStudyAcademic Library
ShelvesOpen access
Study · an open academic library·Metadata from OpenAlex (CC0)·Shelves·OpenAlex metadata, de-duplicated
Game theoretic enterprise management in industrial collaborative networks with multi-agent systems
5 references·3 citing·27 second hop
Game theoretic enterprise management in industrial collaborative networks with multi-agent systems (2007)Game theoretic enterprise management in i…Theory of games and economic behavior (2019)Theory of games and economic …A Modeling Framework for Collaborative Networked Organizations (2007)A Modeling Framework for Coll…Virtual Enterprise Integration (2005)Virtual Enterprise IntegrationThe Virtual Enterprise Concept (1999)The Virtual Enterprise ConceptTheory of Games and Economic Behavior (1946)Theory of Games and Economic …Framework and methodologies for maximising achievements of product designs by collaborative works (2012)Framework and methodologies f…Agility in Indian manufacturing industries: an empirical investigation (2012)Agility in Indian manufacturi…Inducing high service capacities in outsourcingviapenalty and competition (2010)Inducing high service capacit…Collaborative Networked Organizations (2004)On the classification and management of Virtual Organisation Breeding Environments (2009)Formal models of virtual enterprise architecture: Motivations and approaches (2010)Adapting the scrum methodology for establishing the dynamic inter-organizational collaboration (2018)The Analytic Hierarchy Process (1985)The analytic hierarchy process (1990)A Course in Game Theory (1994)Price, delivery time guarantees and capacity selection (1998)Decentralized Supply Chains with Competing Retailers Under Demand Uncertainty (2005)Third-party logistics: A literature review (2007)The two-stage batch ordering strategy of logistics service capacity with demand update (2015)Antecedents of agency problems in service outsourcing (2018)Analytic Hierarchy Process (2005)Analyzing the benefits of lean manufacturing and value stream mapping via simulation: A process sector case study (2006)Responsive supply chain: A competitive strategy in a networked economy☆ (2007)Cardinal Welfare, Individualistic Ethics, and Interpersonal Comparisons of Utility (1980)Development of prosocial, individualistic, and competitive orientations: Theory and preliminary evidence. (1997)Political Choice in Britain (2004)Toward a positive theory of consumer choice (1980)Prospect theory: An analysis of decision under risk (1988)Non-cooperative games (1989)A framework for virtual enterprise operation management (2003)Selection of partners in virtual enterprise paradigm (2004)Collaborative innovation in ubiquitous systems (2007)Modeling and analysis of project team formation factors in a project-oriented virtual organization (ProVO) (2008)Towards formalizing Virtual Enterprise Architecture (2009)Smart Organizations as a Source of Competitiveness and Sustainable Development in the Age of Industry 4.0: Integration of Micro and Macro Perspective (2021)
this work references cited by second hop

References

  • 2019Theory of games and economic behavior16,630 cited
  • 1946Theory of Games and Economic Behavior3,280 cited
  • 1999The Virtual Enterprise Concept221 cited
  • 2005Virtual Enterprise Integration39 cited
  • 2007A Modeling Framework for Collaborative Networked Organizations35 cited

Cited by

  • 2010Inducing high service capacities in outsourcingviapenalty and competition22 cited
  • 2012Framework and methodologies for maximising achievements of product designs by collaborative works7 cited
  • 2012Agility in Indian manufacturing industries: an empirical investigation7 cited

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work