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Differentiated Internet pricing using a hierarchical network game model
6 references·2 citing·30 second hop
Differentiated Internet pricing using a hierarchical network game model (2004)Differentiated Internet pricing using a h…Internet pricing with a game theoretical approach: concepts and examples (2002)Internet pricing with a game …Competitive routing in networks with polynomial costs (2002)Competitive routing in networ…A Stackelberg Network Game with a Large Number of Followers (2002)A Stackelberg Network Game wi…Achieving network optima using Stackelberg routing strategies (1997)Achieving network optima usin…Architecting noncooperative networks (1995)Architecting noncooperative n…Dynamic Noncooperative Game Theory (1982)Dynamic Noncooperative Game T…Competition of wireless providers for atomic users: Equilibrium and social optimality (2009)Competition of wireless provi…Incentive-Based Pricing for Network Games with Complete and Incomplete Information (2007)Incentive-Based Pricing for N…Competitive routing in multiuser communication networks (1993)Large deviations, the shape of the loss curve, and economies of scale in large multiplexers (1995)Optimal Nonlinear Pricing for a Monopolistic Network Service Provider with Complete and Incomplete Information (2007)Network Games: Theory, Models, and Dynamics (2011)Stochastic Stackelberg differential reinsurance games under time-inconsistent mean–variance framework (2019)Inefficiency of Nash Equilibria (1986)Game theory: Analysis of conflict (1992)Design and Analysis of the Progressive Second Price Auction for Network Bandwidth Sharing (1999)Coordination mechanisms (2009)Game theory: analysis of conflict (1992)Stackelberg Scheduling Strategies (2004)Existence and Uniqueness of Equilibrium Points for Concave N-Person Games (1965)The Traffic Assignment Problem: Models and Methods (1994)Nash equilibria for combined flow control and routing in networks: asymptotic behavior for a large number of users (2002)The Impact of Oligopolistic Competition in Networks (2009)Queueing Systems. Volume 1: Theory (1975)Theory, Volume 1, Queueing Systems (1975)Optimal Scheduling and Incentive Compatible Pricing for a Service System with Quality of Service Guarantees (2008)Maximizing revenue with dynamic cloud pricing: The infinite horizon case (2012)Games and Decisions (2015)Evaluating blockchain technology adoption in multi-tier supply chains from an institutional entrepreneurship theory perspective (2024)WiFi access point pricing as a dynamic game (2006)Competition and Efficiency in Congested Markets (2007)Competititon and Efficiency in Congested Markets (2007)Dynamic Noncooperative Game Theory, 2nd Edition (1998)Efficiency Loss in a Network Resource Allocation Game (2004)Stackelberg and Inverse Stackelberg Road Pricing Games: State of the Art and Future Research (2014)The Voracity Effect (1999)Large population stochastic dynamic games: closed-loop McKean-Vlasov systems and the Nash certainty equivalence principle (2006)Coalitional game theory for communication networks (2009)
this work references cited by second hop

References

  • 1982Dynamic Noncooperative Game Theory4,057 cited
  • 1997Achieving network optima using Stackelberg routing strategies316 cited
  • 1995Architecting noncooperative networks241 cited
  • 2002Competitive routing in networks with polynomial costs213 cited
  • 2002Internet pricing with a game theoretical approach: concepts and examples164 cited
  • 2002A Stackelberg Network Game with a Large Number of Followers135 cited

Cited by

  • 2009Competition of wireless providers for atomic users: Equilibrium and social optimality42 cited
  • 2007Incentive-Based Pricing for Network Games with Complete and Incomplete Information39 cited

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