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A meta-analysis of pathological gaming prevalence and comorbidity with mental health, academic and social problems
10 references·16 citing·39 second hop
A meta-analysis of pathological gaming prevalence and comorbidity with mental health, academic and social problems (2011)A meta-analysis of pathological gaming pr…Methods of Meta-Analysis: Correcting Error and Bias in Research Findings (2015)Methods of Meta-Analysis: Cor…Pathological Video Game Use Among Youths: A Two-Year Longitudinal Study (2011)Pathological Video Game Use A…Internet Gaming Addiction: A Systematic Review of Empirical Research (2011)Internet Gaming Addiction: A …An effect size primer: A guide for clinicians and researchers. (2009)An effect size primer: A guid…Issues for DSM-V: Internet Addiction (2008)Issues for DSM-V: Internet Ad…Distinguishing addiction and high engagement in the context of online game playing (2005)Distinguishing addiction and …meta-analysis bias in location and selection of studies (1998)meta-analysis bias in locatio…Should unpublished data be included in meta-analyses? Current convictions and controversies (1993)Should unpublished data be in…A power primer. (1992)A power primer.Methods of Meta-Analysis: Correcting Error and Bias in Research Findings. (1991)Methods of Meta-Analysis: Cor…Global prevalence of digital addiction in general population: A systematic review and meta-analysis (2022)Global prevalence of digital …Prevalence of gaming disorder: A meta-analysis (2021)Prevalence of gaming disorder…Computer-Mediated Communication, Social Media, and Mental Health: A Conceptual and Empirical Meta-Review (2020)Computer-Mediated Communicati…Prevalence of internet gaming disorder in adolescents: A meta‐analysis across three decades (2018)Prevalence of internet gaming…Internet gaming disorder in children and adolescents: a systematic review (2018)Internet gaming disorder in c…Internet gaming disorder: Trends in prevalence 1998–2016 (2017)Internet gaming disorder: Tre…Internet gaming disorder, motives, game genres and psychopathology (2017)Internet gaming disorder, mot…Family factors in adolescent problematic Internet gaming: A systematic review (2017)Family factors in adolescent …Internet Gaming Disorder: Investigating the Clinical Relevance of a New Phenomenon (2016)Internet Gaming Disorder: Inv…Gender differences in the relationship between internet addiction and depression: A cross-lagged study in Chinese adolescents (2016)Gender differences in the rel…Prevalence and Predictors of Video Game Addiction: A Study Based on a National Representative Sample of Gamers (2015)Prevalence and Predictors of …The cognitive psychology of Internet gaming disorder (2014)The cognitive psychology of I…The (co-)occurrence of problematic video gaming, substance use, and psychosocial problems in adolescents (2014)The (co-)occurrence of proble…Is video gaming, or video game addiction, associated with depression, academic achievement, heavy episodic drinking, or conduct problems? (2014)Is video gaming, or video gam…Toward a consensus definition of pathological video-gaming: A systematic review of psychometric assessment tools (2013)Toward a consensus definition…Television, Video Game and Social Media Use Among Children with ASD and Typically Developing Siblings (2012)Television, Video Game and So…A NEW MEASURE OF RANK CORRELATION (1938)Distribution Theory for Glass's Estimator of Effect Size and Related Estimators (1981)Marital quality and health: A meta-analytic review. 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References

  • 1992A power primer.42,571 cited
  • 2015Methods of Meta-Analysis: Correcting Error and Bias in Research Findings5,540 cited
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  • 1991Methods of Meta-Analysis: Correcting Error and Bias in Research Findings.2,327 cited
  • 1998meta-analysis bias in location and selection of studies1,370 cited
  • 2008Issues for DSM-V: Internet Addiction1,361 cited
  • 2011Pathological Video Game Use Among Youths: A Two-Year Longitudinal Study1,313 cited
  • 2011Internet Gaming Addiction: A Systematic Review of Empirical Research1,109 cited
  • 2005Distinguishing addiction and high engagement in the context of online game playing946 cited
  • 1993Should unpublished data be included in meta-analyses? Current convictions and controversies365 cited

Cited by

  • 2018Internet gaming disorder in children and adolescents: a systematic review640 cited
  • 2022Global prevalence of digital addiction in general population: A systematic review and meta-analysis617 cited
  • 2020Computer-Mediated Communication, Social Media, and Mental Health: A Conceptual and Empirical Meta-Review533 cited
  • 2013Toward a consensus definition of pathological video-gaming: A systematic review of psychometric assessment tools

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458 cited
  • 2014Is video gaming, or video game addiction, associated with depression, academic achievement, heavy episodic drinking, or conduct problems?444 cited
  • 2018Prevalence of internet gaming disorder in adolescents: A meta‐analysis across three decades409 cited
  • 2014The cognitive psychology of Internet gaming disorder390 cited
  • 2017Family factors in adolescent problematic Internet gaming: A systematic review381 cited
  • 2015Prevalence and Predictors of Video Game Addiction: A Study Based on a National Representative Sample of Gamers377 cited
  • 2016Internet Gaming Disorder: Investigating the Clinical Relevance of a New Phenomenon371 cited
  • 2021Prevalence of gaming disorder: A meta-analysis328 cited
  • 2014The (co-)occurrence of problematic video gaming, substance use, and psychosocial problems in adolescents325 cited
  • 2017Internet gaming disorder, motives, game genres and psychopathology296 cited
  • 2012Television, Video Game and Social Media Use Among Children with ASD and Typically Developing Siblings285 cited
  • 2016Gender differences in the relationship between internet addiction and depression: A cross-lagged study in Chinese adolescents256 cited
  • 2017Internet gaming disorder: Trends in prevalence 1998–2016252 cited