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Violent video game play impacts facial emotion recognition
13 references·8 citing·48 second hop
Violent video game play impacts facial emotion recognition (2007)Violent video game play impacts facial em…Children, Adolescents, and Media Violence: A Critical Look at the Research (2006)Children, Adolescents, and Me…Violent Video Games Induce an Affect Processing Bias (2005)Violent Video Games Induce an…Longitudinal relations between children's exposure to TV violence and their aggressive and violent behavior in young adulthood: 1977-1992. (2003)Longitudinal relations betwee…Human Aggression (2002)Human AggressionH UMAN A GGRESSION (2002)H UMAN A GGRESSIONInteractive effects of state anxiety and trait anxiety on emotional Stroop interference (2001)Interactive effects of state …Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature (2001)Effects of Violent Video Game…Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life. (2000)Video games and aggressive th…Stimulus Sampling and Social Psychological Experimentation (1999)Stimulus Sampling and Social …Seeing the World Through Mortal Kombat-colored Glasses (1998)Seeing the World Through Mort…Attention to anger-relevant and irrelevant stimuli following naturalistic insult (1997)Attention to anger-relevant a…Computer game playing in adolescence: Prevalence and demographic indicators (1995)Computer game playing in adol…Role of cognitive-emotional mediators and individual differences in the effects of media violence on aggression. (1990)Role of cognitive-emotional m…Video games, emotion, and emotion regulation: expanding the scope (2018)Video games, emotion, and emo…Friendship and social functioning following early institutional rearing: The role of ADHD symptoms (2018)Friendship and social functio…“It's Gonna End Up with a Fight Anyway” (2017)“It's Gonna End Up with a Fig…Violent media and hostile appraisals: A meta‐analytic review (2016)Violent media and hostile app…The Wonder Approach to learning (2014)The Wonder Approach to learni…Positive Association of Video Game Playing with Left Frontal Cortical Thickness in Adolescents (2014)Positive Association of Video…The association between chronic exposure to video game violence and affective picture processing: an ERP study (2011)The association between chron…Of Virtual Victims and Victimized Virtues: Differential Effects of Experienced Aggression in Video Games on Social Cooperation (2010)Of Virtual Victims and Victim…The Psychology of Sex Differences (1974)The psychology of sex differences (1975)Fruit machine gambling: The importance of structural characteristics (1993)Gender differences in Taiwan high school students’ computer game playing (2004)Experiences of Time Loss among Videogame Players: An Empirical Study (2007)Videogame Addiction and its Treatment (2009)Construct validity in psychological tests. 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(1957)The Handbook of Social Psychology (1969)Aggression: A Social Learning Analysis (1973)The Implicit Theories of Rapists: What Convicted Offenders Tell Us (2004)Fueling the Fire: Violent Metaphors, Trait Aggression, and Support for Political Violence (2014)Statistical Methods for Meta-Analysis (1988)A review and reformulation of social information-processing mechanisms in children's social adjustment. (1994)The Motivational Pull of Video Games: A Self-Determination Theory Approach (2006)Development and Validation of a Game Addiction Scale for Adolescents (2009)Violent video game effects on aggression, empathy, and prosocial behavior in Eastern and Western countries: A meta-analytic review. (2010)The Aggression Questionnaire. (1992)The Demographics, Motivations, and Derived Experiences of Users of Massively Multi-User Online Graphical Environments (2006)Social Interactions in Massively Multiplayer Online Role-Playing Gamers (2007)Pathological Video Game Use Among Youths: A Two-Year Longitudinal Study (2011)The Principles of Psychology (1891)Cognitive, social, and physiological determinants of emotional state. (1962)Social Cognitive Theory: An Agentic Perspective (2001)The Influence of Media Violence on Youth (2003)Why Does Social Exclusion Hurt? The Relationship Between Social and Physical Pain. (2005)Predicting workplace aggression: A meta-analysis. (2007)Social Learning Theory. 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this work references cited by second hop

References

  • 2002Human Aggression3,912 cited
  • 2001Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature2,218 cited
  • 2000Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life.1,779 cited
  • 2002H UMAN A GGRESSION1,036 cited
  • 2003Longitudinal relations between children's exposure to TV violence and their aggressive and violent behavior in young adulthood: 1977-1992.993 cited
  • 1999Stimulus Sampling and Social Psychological Experimentation686 cited
  • 1995Computer game playing in adolescence: Prevalence and demographic indicators238 cited
  • 1998Seeing the World Through Mortal Kombat-colored Glasses208 cited
  • 2006Children, Adolescents, and Media Violence: A Critical Look at the Research168 cited
  • 1990Role of cognitive-emotional mediators and individual differences in the effects of media violence on aggression.166 cited
  • 2001Interactive effects of state anxiety and trait anxiety on emotional Stroop interference133 cited
  • 1997Attention to anger-relevant and irrelevant stimuli following naturalistic insult112 cited
  • 2005Violent Video Games Induce an Affect Processing Bias102 cited

Cited by

  • 2018

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Video games, emotion, and emotion regulation: expanding the scope
150 cited
  • 2014Positive Association of Video Game Playing with Left Frontal Cortical Thickness in Adolescents103 cited
  • 2016Violent media and hostile appraisals: A meta‐analytic review82 cited
  • 2017“It's Gonna End Up with a Fight Anyway”73 cited
  • 2010Of Virtual Victims and Victimized Virtues: Differential Effects of Experienced Aggression in Video Games on Social Cooperation60 cited
  • 2011The association between chronic exposure to video game violence and affective picture processing: an ERP study57 cited
  • 2014The Wonder Approach to learning42 cited
  • 2018Friendship and social functioning following early institutional rearing: The role of ADHD symptoms12 cited