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Convergence and Approximation in Potential Games
10 references·13 citing·29 second hop
Convergence and Approximation in Potential Games (2006)Convergence and Approximation in Potentia…The Price of Routing Unsplittable Flow (2005)The Price of Routing Unsplitt…The price of anarchy of finite congestion games (2005)The price of anarchy of finit…Sink Equilibria and Convergence (2005)Sink Equilibria and Convergen…Selfish unsplittable flows (2005)Selfish unsplittable flowsOn the Price of Anarchy and Stability of Correlated Equilibria of Linear Congestion Games,, (2005)On the Price of Anarchy and S…The complexity of pure Nash equilibria (2004)The complexity of pure Nash e…Convergence Issues in Competitive Games (2004)Convergence Issues in Competi…Algorithms, games, and the internet (2001)Algorithms, games, and the in…Potential Games (1996)Potential GamesA class of games possessing pure-strategy Nash equilibria (1973)A class of games possessing p…Near-Potential Games (2013)Near-Potential GamesA Unifying Tool for Bounding the Quality of Non-cooperative Solutions in Weighted Congestion Games (2013)A Unifying Tool for Bounding …Efficient Coordination Mechanisms for Unrelated Machine Scheduling (2012)Efficient Coordination Mechan…Convergence and approximation in potential games (2012)Convergence and approximation…Approximate pure nash equilibria in weighted congestion games (2012)Approximate pure nash equilib…Efficient Computation of Approximate Pure Nash Equilibria in Congestion Games (2011)Efficient Computation of Appr…Graphical Congestion Games (2010)Graphical Congestion GamesApproximating pure nash equilibrium in cut, party affiliation, and satisfiability games (2010)Approximating pure nash equil…On Strong Equilibria in the Max Cut Game (2009)On Strong Equilibria in the M…Improved equilibria via public service advertising (2009)Improved equilibria via publi…Efficient coordination mechanisms for unrelated machine scheduling (2009)Efficient coordination mechan…The Speed of Convergence in Congestion Games under Best-Response Dynamics (2008)The Speed of Convergence in C…Atomic Congestion Games: Fast, Myopic and Concurrent (2008)Atomic Congestion Games: Fast…On the Strategic Stability of Equilibria (1986)Learning, Mutation, and Long Run Equilibria in Games (1993)Worst-Case Equilibria (1999)Flows and Decompositions of Games: Harmonic and Potential Games (2011)Intrinsic Robustness of the Price of Anarchy (2015)Twenty Lectures on Algorithmic Game Theory (2016)Algorithmic Mechanism Design (2001)Fast convergence of selfish rerouting (2005)Almost) optimal coordination mechanisms for unrelated machine scheduling (2008)Fast-converging tatonnement algorithms for one-time and ongoing market problems (2008)Equilibrium points in n -person games (1950)Coordination mechanisms (2009)Intrinsic robustness of the price of anarchy (2009)A Course in Game Theory (1994)Equilibrium Points in Nonzero-Sum n -Person Submodular Games (1979)Multiagent systems: algorithmic, game-theoretic, and logical foundations (2009)Evolutionary Game Theory (2011)Convergence time to Nash equilibrium in load balancing (2007)Approximating Congestion + Dilation in Networks via "Quality of Routing” Games (2011)The effect of collusion in congestion games (2006)Regret minimization and the price of total anarchy (2008)The price of anarchy in games of incomplete information (2012)The Digitization of Word of Mouth: Promise and Challenges of Online Feedback Mechanisms (2003)Worst-case equilibria (2009)The Price of Fairness (2011)The Price of Stability for Network Design with Fair Cost Allocation (2004)The complexity of computing a Nash equilibrium (2006)Evolutionary game dynamics (2003)Evolutionary games on graphs (2007)
this work references cited by second hop

References

  • 1996Potential Games3,617 cited
  • 1973A class of games possessing pure-strategy Nash equilibria2,008 cited
  • 2001Algorithms, games, and the internet1,107 cited
  • 2004The complexity of pure Nash equilibria662 cited
  • 2005The price of anarchy of finite congestion games452 cited
  • 2005The Price of Routing Unsplittable Flow354 cited
  • 2005Sink Equilibria and Convergence224 cited
  • 2005Selfish unsplittable flows212 cited
  • 2005On the Price of Anarchy and Stability of Correlated Equilibria of Linear Congestion Games,,162 cited
  • 2004Convergence Issues in Competitive Games108 cited

Cited by

  • 2011Efficient Computation of Approximate Pure Nash Equilibria in Congestion Games54 cited
  • 2012Convergence and approximation in potential games46 cited
  • 2009On Strong Equilibria in the Max Cut Game43 cited
  • 2012Efficient Coordination Mechanisms for Unrelated Machine Scheduling42 cited
  • 2010Approximating pure nash equilibrium in cut, party affiliation, and satisfiability games41 cited
  • 2009Improved equilibria via public service advertising

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40 cited
  • 2013Near-Potential Games39 cited
  • 2009Efficient coordination mechanisms for unrelated machine scheduling38 cited
  • 2008The Speed of Convergence in Congestion Games under Best-Response Dynamics33 cited
  • 2008Atomic Congestion Games: Fast, Myopic and Concurrent32 cited
  • 2010Graphical Congestion Games31 cited
  • 2012Approximate pure nash equilibria in weighted congestion games29 cited
  • 2013A Unifying Tool for Bounding the Quality of Non-cooperative Solutions in Weighted Congestion Games29 cited