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An interactive electronic art system based on artificial ecosystemics
3 references·1 citing·14 second hop
An interactive electronic art system based on artificial ecosystemics (2011)An interactive electronic art system base…A Survey of Virtual Ecosystems in Generative Electronic Art (2007)A Survey of Virtual Ecosystem…The Virtual Ecosystem as Generative Electronic Art (2004)The Virtual Ecosystem as Gene…The creative mind : myths & mechanisms (1991)The creative mind : myths & m…Two Decades of Evolutionary Art Using Computational Ecosystems and Its Potential for Virtual Worlds (2014)Two Decades of Evolutionary A…The Blind Watchmaker (1986)Metacreation: Art and Artificial Life (2004)Washington DC - USA (2008)Artificial Nature: Immersive World Making (2009)Controlling Generative Processes of Generative Art Somnuk Phon- (2012)Chance and complexity (2013)Aesthetic Fitness and Artificial Evolution for the Selection of Imagery from the Mythical Infinite Library (2001)Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2005)From Swarm Art Toward Ecosystem Art (2012)Toward a Definition of “Virtual Worlds” (1970)On Writing and Reading Artistic Computational Ecosystems (2015)Variability, constraints, and creativity: Shedding light on Claude Monet. (2001)FEATURED ARTICLE: The Creative Process in Picasso's Guernica Sketches: Monotonic Improvements versus Nonmonotonic Variants (2007)Creative thought as blind variation and selective retention: Why creativity is inversely related to sightedness. (2012)
this work references cited by second hop

References

  • 1991The creative mind : myths & mechanisms177 cited
  • 2004The Virtual Ecosystem as Generative Electronic Art21 cited
  • 2007A Survey of Virtual Ecosystems in Generative Electronic Art19 cited

Cited by

  • 2014Two Decades of Evolutionary Art Using Computational Ecosystems and Its Potential for Virtual Worlds9 cited

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