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Digitalism: The New Realism?
13 references·6 citing·32 second hop
Digitalism: The New Realism? (2014)Digitalism: The New Realism?Electronic Visualisation and the Arts. (2014)Electronic Visualisation and …The creative turn: new challenges for computing (2013)The creative turn: new challe…Electronic Visualisation in Arts and Culture (2013)Electronic Visualisation in A…A Bigger Message: Conversations with David Hockney (2011)A Bigger Message: Conversatio…Dulwich OnView: an art museum-based virtual community generated by the local community (2010)Dulwich OnView: an art museum…Digital Technologies and the Museum Experience (2008)Digital Technologies and the …Creativity: Understanding Innovation in Problem Solving, Science, Invention, and the Arts (2006)Creativity: Understanding Inn…Double Fold: Libraries and the Assault on Paper (2001)Double Fold: Libraries and th…Weaving the Web (1999)Weaving the WebBeing Digital (1995)Being DigitalA history of knowledge : past, present, and future (1991)A history of knowledge : past…The Global Village: Transformations in World Life and Media in the 21st Century (1968)The Global Village: Transform…The Gutenberg Galaxy: The Making of Typographic Man (1963)The Gutenberg Galaxy: The Mak…Early virtual science museums: when the technology is not mature (2023)Early virtual science museums…Digital Experience in Art and Identity: The Metaverse calls (2022)Digital Experience in Art and…Digital Art and Identity Merging Human and Artificial Intelligence: Enter the Metaverse (2022)Digital Art and Identity Merg…Digital Art, Culture and Heritage: New constructs and consciousness (2019)Digital Art, Culture and Heri…Coded Communication: Digital Senses and Aesthetics, Merging Art and Life (2017)Coded Communication: Digital …Alan Turing: Virtuosity and visualisation (2016)Alan Turing: Virtuosity and v…Phenomenology of Perception (1982)Rethinking the internationalisation agenda in UK higher education (2003)BREAKING BOUNDARIES (2012)The quality of online, offline, and mixed-mode friendships among users of a social networking site (2012)Creativity and artificial intelligence (1998)The Creative Mind (2004)Research methods in the social sciences (2005)Chaos and Fractal for Creative Computing (2014)A New Way of Being Smart? Creative Computing and Its Applications in Tourism (2018)More is better!Current issues and challenges for museum audience development: A literature review (2016)Marketing Research for Cultural Heritage Conservation and Sustainability: Lessons from the Field (2018)From #MuseumAtHome to #AtHomeAtTheMuseum: Digital Museums and Dialogical Engagement Beyond the COVID-19 Pandemic (2022)Chapter 1: The Knower and the Known: The Nature of Knowledge in Research on Teaching (1994)Knowledge is an Essential Element at Present World (2016)Wissen 4.0 – Wissensmanagement im digitalen Wandel (2018)Trust and e-commerce: a study of consumer perceptions (2003)A survey of trust in computer science and the Semantic Web (2007)The Onlife Manifesto (2014)Are intelligence and creativity really so different?☆Fluid intelligence, executive processes, and strategy use in divergent thinking (2010)EEG alpha power and creative ideation (2012)Why do ideas get more creative across time? An executive interpretation of the serial order effect in divergent thinking tasks. (2012)The Complex Roles of Universities in the Period of Globalization (2008)Introduction: Understanding the Digital Humanities (2012)The Enkindling Reciter: E-Books in the Bibliographical Imagination (2012)The educated mind : how cognitive tools shape our understanding (1997)Neighboring in Netville: How the Internet Supports Community and Social Capital in a Wired Suburb (2003)The Social Affordances of the Internet for Networked Individualism (2006)The Local and the Global: The Anthropology of Globalization and Transnationalism (1995)Social Implications of the Internet (2001)News vs. Entertainment: How Increasing Media Choice Widens Gaps in Political Knowledge and Turnout (2005)Digital originals (2012)On the future of computers and creativity (2014)
this work references cited by second hop

References

  • 1963The Gutenberg Galaxy: The Making of Typographic Man3,339 cited
  • 1995Being Digital3,041 cited
  • 1999Weaving the Web838 cited
  • 2006Creativity: Understanding Innovation in Problem Solving, Science, Invention, and the Arts749 cited
  • 1968The Global Village: Transformations in World Life and Media in the 21st Century485 cited
  • 2001Double Fold: Libraries and the Assault on Paper159 cited
  • 1991A history of knowledge : past, present, and future94 cited
  • 2013The creative turn: new challenges for computing61 cited
  • 2008Digital Technologies and the Museum Experience53 cited
  • 2011A Bigger Message: Conversations with David Hockney32 cited
  • 2014Electronic Visualisation and the Arts.26 cited
  • 2013Electronic Visualisation in Arts and Culture23 cited
  • 2010Dulwich OnView: an art museum-based virtual community generated by the local community12 cited

Cited by

  • 2017Coded Communication: Digital Senses and Aesthetics, Merging Art and Life17 cited
  • 2016Alan Turing: Virtuosity and visualisation14 cited
  • 2022Digital Art and Identity Merging Human and Artificial Intelligence: Enter the Metaverse

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10 cited
  • 2022Digital Experience in Art and Identity: The Metaverse calls10 cited
  • 2019Digital Art, Culture and Heritage: New constructs and consciousness9 cited
  • 2023Early virtual science museums: when the technology is not mature4 cited