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“It’s Fantasy Football Made Real”: Networked Media Sport, the Internet, and the Hybrid Reality of Myfootballclub
16 references·4 citing·36 second hop
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this work references cited by second hop

References

  • 2002The Power of Identity3,230 cited
  • 1992Textual poachers : television fans & participatory culture1,999 cited
  • 2002The Internet Galaxy: Reflections on the Internet, Business, and Society1,888 cited
  • 2007Communication, Power and Counter-power in the Network Society1,538 cited
  • 2006Synthetic worlds: the business and culture of online games1,192 cited
  • 2000On the Edge: Living With Global Capitalism1,018 cited
  • 2000Materials for an exploratory theory of the network society1901 cited
  • 2004The Network Society: A Cross-Cultural Perspective826 cited
  • 2002Supporters, Followers, Fans, and Flaneurs806 cited
  • 2002Critique of Information745 cited
  • 1999GRASSROOTING THE SPACE OF FLOWS413 cited
  • 2004Consuming Sport: Fans, Sport and Culture372 cited
  • 1999Global Sport: Identities, Societies, Civilizations364 cited
  • 2001Globalization and Sport: Playing the World320 cited
  • 2017Games and Empires: Modern Sports and Cultural Imperialism226 cited
  • 2001The Ultimate History of Video Games: From Pong to Pokemon--the Story behind the Craze That Touched Our Lives and Changed the World

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204 cited

Cited by

  • 2010Cultures of Complaint34 cited
  • 2012Saturday Night’s Alright for Tweeting: Cultural Citizenship, Collective Discussion, and the New Media Consumption/Production of Hockey Day in Canada24 cited
  • 2012Consuming sports media, producing sports media: An analysis of two fan sports blogospheres19 cited
  • 2011Resisting the globalization, standardization and rationalization of football: my journey to Bilbao17 cited