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Informatization of a nation : a case study of South Korea's computer gaming and PC-Bang culture
8 references·1 citing·30 second hop
Informatization of a nation : a case study of South Korea's computer gaming and PC-Bang culture (2004)Informatization of a nation : a case stud…The New Industrial State (2007)The New Industrial StateThe invisible continent: four strategic imperatives of the new economy (2001)The invisible continent: four…The cult of efficiency (2001)The cult of efficiencyNew Zealand and its competitors in the knowledge economy (1999)New Zealand and its competito…The Death of Distance: How the Communications Revolution Will Change Our Lives (1997)The Death of Distance: How th…Road warriors: dreams and nightmares along the information highway (1996)Road warriors: dreams and nig…Powershift: Knowledge, Wealth and Violence at the Edge of the 21st Century (1990)Powershift: Knowledge, Wealth…Television and the Child. (1959)Television and the Child.The Games We Play Online and Offline: Making Wang-tta in Korea (2006)The Games We Play Online and …Homo Ludens: A Study of the Play-Element in Culture. (1951)The Interpretation of Cultures: Selected Essays. (1975)The Ambiguity of Play (2009)Increasing Returns and Long-Run Growth (1986)On the mechanics of economic development (1988)Endogenous Technological Change (1990)The making of knowledge cities: Lessons learned from Melbourne (2005)The making of knowledge cities: Melbourne’s knowledge-based urban development experience (2008)A study on customer, supplier, and competitor knowledge using the knowledge chain model (2009)Problematical aspects of the information/ communication revolution for disaster planning and research: ten non‐technical issues and questions (1997)Redefining industry structure for the information age (1998)Spaces of Surveillant Simulation: New Technologies, Digital Representations, and Material Geographies (1998)A Dynamic Theory of Organizational Knowledge Creation (1994)Intellectual capital: an exploratory study that develops measures and models (1998)SECI, Ba and Leadership: a Unified Model of Dynamic Knowledge Creation (2000)The External Control of Organizations. (1978)Of strategies, deliberate and emergent (1985)The financialization of the American economy (2005)Distance Matters (2000)Location, Competition, and Economic Development: Local Clusters in a Global Economy (2000)Buzz: face-to-face contact and the urban economy (2004)Hard and Soft Networks for Urban Competitiveness (2002)Egypt: building an information society for international development (2003)Seductions of Place: Geographical Perspectives on Globalization and Touristed Landscapes (2006)Children's outdoor play: Exploring parental concerns about children's safety and the changing nature of childhood (1997)Abstract (2001)Complementarity in Consumption of News Types Across Traditional and New Media (2004)Structuring Neoliberal Governance: The Nonprofit Sector, Emerging New Modes of Control and the Marketisation of Service Delivery (2005)Publish and perish? Bibliometric analysis, journal ranking and the assessment of research quality in tourism (2010)The Case for Participatory Evaluation in an Era of Accountability (2013)
this work references cited by second hop

References

  • 2007The New Industrial State2,609 cited
  • 1997The Death of Distance: How the Communications Revolution Will Change Our Lives1,468 cited
  • 1990Powershift: Knowledge, Wealth and Violence at the Edge of the 21st Century608 cited
  • 1959Television and the Child.249 cited
  • 2001The cult of efficiency174 cited
  • 2001The invisible continent: four strategic imperatives of the new economy71 cited
  • 1996Road warriors: dreams and nightmares along the information highway39 cited
  • 1999New Zealand and its competitors in the knowledge economy15 cited

Cited by

  • 2006The Games We Play Online and Offline: Making Wang-tta in Korea92 cited

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