The impact of a simulation game on operations management educationFédérico Pasin, Hélène Giroux2011-01-13articleComputers & Education277 citationsclosedNo readable copy stored yet — this record is metadata only.Management and Marketing EducationEducational Games and GamificationInnovative Teaching Methodologies in Social SciencesAbstractNo abstract was published for this record.Citations in this libraryStored only when both papers are in the corpus — 277 citations exist upstream.References2002Games, Motivation, and Learning: A Research and Practice Model1970Serious Games1993Evaluation of Training1976Training and development handbook: A guide to human resource development2009Using Simulation-Based Training to Enhance Management Education2004A Review of Scholarship on Assessing Experiential Learning Effectiveness2007Teaching the Virtual Generation.Cited by2015A systematic literature review on serious games evaluation: An application to software project management2022Applying a business simulation game in a flipped classroom to enhance engagement, learning achievement, and higher-order thinking skills2014Virtual CEOs: A blended approach to digital gaming for enhancing higher order thinking and academic achievement among vocational high school students2013Evaluating the educational effectiveness of simulation games: A value generation model2012Re-exploring game-assisted learning research: The perspective of learning theoretical bases2019Encouraging intrinsic motivation in management training: The use of business simulation games2018Exploring students' flow experiences in business simulation games2012Adaptive Advice in Learning With a Computer-Based Knowledge Management Simulation Game