An Iterative Method of Solving a GameJulia Robinson1951-09-01articleAnnals of Mathematics867 citationsgreenNo readable copy stored yet — this record is metadata only.Game Theory and ApplicationsMatrix Theory and AlgorithmsGame Theory and Voting SystemsAbstractYour use of the JSTOR archive indicates your acceptance of JSTOR's Terms and Conditions of Use, available atCitations in this libraryStored only when both papers are in the corpus — 867 citations exist upstream.References2006Theory of Games and Economic BehaviorCited by2003Evolutionary game dynamics2019Introduction to Multi-Armed Bandits1979Equilibrium Points in Nonzero-Sum n -Person Submodular Games1996Fictitious Play Property for Games with Identical Interests2002On the Global Convergence of Stochastic Fictitious Play2005Dynamic fictitious play, dynamic gradient play, and distributed convergence to Nash equilibria1997Calibrated Learning and Correlated Equilibrium1991Adaptive and sophisticated learning in normal form games