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Design and Implementation for Android Game Framework Using the Linked Observer Pattern
3 references·0 citing·12 second hop
Design and Implementation for Android Game Framework Using the Linked Observer Pattern (2013)Design and Implementation for Android Gam…An Object Behavioral Pattern for Demultiplexing and Dispatching Handlers for Asynchronous Events (1998)An Object Behavioral Pattern …Software patterns (1996)Software patternsDesign Patterns: Elements of Reusable Object-Oriented Software (1994)Design Patterns: Elements of …A Pattern Language (1977)The Anatomy of a Design Theory (2007)Galaxy: a comprehensive approach for supporting accessible, reproducible, and transparent computational research in the life sciences (2010)Socio-technical systems: From design methods to systems engineering (2010)Object-oriented patterns (1992)Pattern languages of program design (1995)The impact of process standardization on business process outsourcing success (2008)Drivers of SaaS-Adoption – An Empirical Study of Different Application Types (2009)Risk assessment in IT outsourcing using fuzzy decision-making approach: An Indian perspective (2014)Design Patterns for Object-Oriented Software Development (1994)Active object: an object behavioral pattern for concurrent programming (1996)Multi-threaded message dispatcher framework for Mission Critical Applications (2016)
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References

  • 1994Design Patterns: Elements of Reusable Object-Oriented Software21,704 cited
  • 1996Software patterns159 cited
  • 1998An Object Behavioral Pattern for Demultiplexing and Dispatching Handlers for Asynchronous Events32 cited

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