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Games, Claims, and New Frames: Rethinking the Use of Simulation in Negotiation Education
12 references·0 citing·38 second hop
Games, Claims, and New Frames: Rethinking the Use of Simulation in Negotiation Education (2013)Games, Claims, and New Frames: Rethinking…Simulated Interaction and Communication Skills Training: The ‘Conversation-Analytic Role-Play Method’ (2011)Simulated Interaction and Com…Blended learning using role-plays, wikis and blogs (2011)Blended learning using role-p…Onstage or behind the scenes? Relative learning benefits of simulation role-play and design (2007)Onstage or behind the scenes?…Nine Lessons for Teaching Negotiation Skills (2005)Nine Lessons for Teaching Neg…Learning Negotiation Skills: Four Models of Knowledge Creation and Transfer (2003)Learning Negotiation Skills: …The educational effectiveness of interactive games (1995)The educational effectiveness…The Effectiveness of Games for Educational Purposes: A Review of Recent Research (1992)The Effectiveness of Games fo…Towards a Reconceptualization of Simulation: From Representation to Reality. (1987)Towards a Reconceptualization…The Educational Effectiveness of Simulation Games (1981)The Educational Effectiveness…Comparative Simulation Game Research (1977)Comparative Simulation Game R…Management and the Learning Process (1976)Management and the Learning P…Some Current Research On Effectiveness of Educational Simulations: Implications for Alternative Strategies (1966)Some Current Research On Effe…Simulation Games in Learning (1973)Experiential Activities and Multicultural Counseling Competence Training (2003)Assessment in Simulation and Gaming (2009)Crip for a day: The unintended negative consequences of disability simulations. (2017)The Process of Education (1960)Constituency Influence in Congress (1963)Three Levels of Learning in Simulations: Participating, Debriefing, and Journal Writing (1992)The developmental psychology of Jean Piaget. (1963)The Structure of Scientific Revolutions (1963)The concept of experiential learning and John Dewey's theory of reflective thought and action (2000)Managing organizational knowledge as a strategic asset (2001)Cognitive styles in the context of modern psychology: Toward an integrated framework of cognitive style. (2007)On the social psychology of the psychological experiment: With particular reference to demand characteristics and their implications. (1962)Experiential Learning : Experience as the Source of Learning and Development (1983)Influence of social motives on integrative negotiation: A meta-analytic review and test of two theories. (2000)Online role‐play environments for higher education (2010)Learning about Conflict and Negotiations through Computer Simulations: The Case of PeaceMaker (2014)Role-playing institutional academic integrity policy-making: using researched perspectives to develop pedagogy (2016)Toward a Theory of Intrinsically Motivating Instruction* (1981)The effects of modern mathematics computer games on mathematics achievement and class motivation (2010)A concept map-embedded educational computer game for improving students' learning performance in natural science courses (2013)Meta-analysis of action video game impact on perceptual, attentional, and cognitive skills. (2017)Personal Knowledge: Towards a Post-Critical Philosophy (1959)Structure‐Mapping: A Theoretical Framework for Analogy* (1983)Research in Organizational Behavior. (1986)Are Some Negotiators Better than Others? Individual Differences in Bargaining Outcomes (2007)Negotiation (2016)Thriving in the New Normal: The HR Microfoundations of Capabilities for Business Model Innovation. An Integrated Literature Review (2020)IS IT ALL IN THE GAME? LEARNER SUPPORT IN AN EDUCATIONAL KNOWLEDGE MANAGEMENT SIMULATION GAME (1959)Designing educational games through a conceptual model based on rules and scenarios (2014)The Power of Sponges (2015)Effects of Using an Instructional Game on Motivation and Performance (1991)Beyond the “Babel Problem”: Defining Simulations for the Social Studies (2014)Re‐reading Discourse and Social Psychology : Transforming social psychology (2011)Intervening With Conversation Analysis in Telephone Helpline Services: Strategies to Improve Effectiveness (2014)Perspectives on role play: analysis, training and assessments (2014)Acting, Knowing, Learning, Simulating, Gaming (2008)Gamification of online idea competitions: insights from an explorative case (2011)
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References

  • 1976Management and the Learning Process770 cited
  • 1992The Effectiveness of Games for Educational Purposes: A Review of Recent Research765 cited
  • 2003Learning Negotiation Skills: Four Models of Knowledge Creation and Transfer322 cited
  • 1981The Educational Effectiveness of Simulation Games196 cited
  • 2011Simulated Interaction and Communication Skills Training: The ‘Conversation-Analytic Role-Play Method’177 cited
  • 1966Some Current Research On Effectiveness of Educational Simulations: Implications for Alternative Strategies169 cited
  • 1977Comparative Simulation Game Research150 cited
  • 1987Towards a Reconceptualization of Simulation: From Representation to Reality.131 cited
  • 2007Onstage or behind the scenes? Relative learning benefits of simulation role-play and design109 cited
  • 1995The educational effectiveness of interactive games62 cited
  • 2005Nine Lessons for Teaching Negotiation Skills14 cited
  • 2011Blended learning using role-plays, wikis and blogs13 cited

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