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Taxonomy of exertion games
2 references·2 citing·14 second hop
Taxonomy of exertion games (2008)Taxonomy of exertion gamesPersuasive Games (2007)Persuasive GamesConsiderations for the design of exergames (2007)Considerations for the design…Effects of Game Mode in Multiplayer Video Games on Intergenerational Social Interaction: Randomized Field Study (2021)Effects of Game Mode in Multi…Enhancing player engagement through game balancing in digitally augmented physical games (2017)Enhancing player engagement t…Beyond boredom and anxiety (1975)What makes things fun to learn? heuristics for designing instructional computer games (1980)GameFlow (2005)Movement-based sports video games: Investigating motivation and gaming experience (2009)Exergame design for elderly users (2010)Serious games for health (2010)Flow: the psychology of optimal experience (1990)Flow: The Psychology of Optimal Experience (1991)Rules of Play: Game Design Fundamentals (2003)Cooperation and Competition: Theory and Research (1989)The need to belong: Desire for interpersonal attachments as a fundamental human motivation. (1995)The Gaming of Policy and the Politics of Gaming: A Review (2009)Classifying Serious Games (2011)Teaching and Learning Argumentative Reading and Writing: A Review of Research (2011)
this work references cited by second hop

References

  • 2007Persuasive Games1,528 cited
  • 2007Considerations for the design of exergames371 cited

Cited by

  • 2017Enhancing player engagement through game balancing in digitally augmented physical games40 cited
  • 2021Effects of Game Mode in Multiplayer Video Games on Intergenerational Social Interaction: Randomized Field Study15 cited

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