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Learn more, better and faster: computer-based simulation gaming of production and operations
16 references·8 citing·40 second hop
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References

  • 1986Images of Organization5,657 cited
  • 2012Industrial Dynamics: A Major Breakthrough for Decision Makers2,058 cited
  • 1996Constructivism: Implications for the Design and Delivery of Instruction1,549 cited
  • 2001System Dynamics Modeling: Tools for Learning in a Complex World1,216 cited
  • 1995The Use of Information Technology to Enhance Management School Education: A Theoretical View1,190 cited
  • 1994The Fifth Discipline Fieldbook1,111 cited
  • 2000Information sharing in a supply chain1,036 cited
  • 2000Bathtub dynamics: initial results of a systems thinking inventory760 cited
  • 1984Computer simulation in management science706 cited
  • 1999Total cycle time compression and the agile supply chain335 cited
  • 1968Industrial Dynamics—After the First Decade333 cited
  • 1972Computer Simulation Experiments with Models of Economic Systems313 cited
  • 1973Method, Model and Matter285 cited
  • 2001Successful Build-to-Order Strategies Start With the Customer238 cited
  • 1997Goal‐based business process models: creation and evaluation218 cited
  • 1992Executive knowledge, models and learning

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215 cited

Cited by

  • 2012Conceptual modeling for simulation-based serious gaming63 cited
  • 2010Educational Validity of Business Gaming Simulation: A Research Methodology Framework52 cited
  • 2007Project execution game (PEG): training towards managing unexpected events44 cited
  • 2009Simulation as a tool for gaming and training in operations management—a case study38 cited
  • 2021Scrutinising the interplay between governance and resilience in supply chain management: A systems thinking framework33 cited
  • 2018Bringing active learning into the accounting classroom23 cited
  • 2020A Longitudinal Study of the Skills and Attitudes Conveyed by Two Business Simulation Games in Pécs, Hungary9 cited
  • 2015The effect of anticipatory emotions on students’ performance in marketing simulations8 cited