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Digitality and immaterial culture: What did Viking women think?
12 references·1 citing·29 second hop
Digitality and immaterial culture: What did Viking women think? (2008)Digitality and immaterial culture: What d…Women in Old Norse Society (2015)Women in Old Norse SocietyNarrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media (2004)Narrative as Virtual Reality:…The Language of New Media (2002)The Language of New MediaRoles of the Northern Goddess (2002)Roles of the Northern GoddessNarrative as virtual reality: immersion and interactivity in literature and electronic media (2001)Narrative as virtual reality:…Hamlet on the holodeck: the future of narrative in cyberspace (1997)Hamlet on the holodeck: the f…Women in the Viking Age (1991)Women in the Viking AgeWomen in Anglo-Saxon England (1984)Women in Anglo-Saxon EnglandMyths to Live By (1972)Myths to Live ByOrigins of Icelandic Literature (1957)Origins of Icelandic Literatu…Oral-Formulaic Character of Anglo-Saxon Narrative Poetry (1953)Oral-Formulaic Character of A…Edda : die Lieder des Codex Regius nebst verwandten Denkmälern (1927)Edda : die Lieder des Codex R…Museum or Mausoleum? (2011)Museum or Mausoleum?Knowledge and Critical Pedagogy (2008)Documents and Bureaucracy (2010)The Platformization of the Web: Making Web Data Platform Ready (2015)Virtual interaction: Design factors affecting student satisfaction and perceived learning in asynchronous online courses (2001)Measures of Perceived Interactivity: An Exploration of the Role of Direction of Communication, User Control, and Time in Shaping Perceptions of Interactivity (2002)From Content to Context: Videogames as Designed Experience (2006)The Ritual Dimension of Consumer Behavior (1985)Spiritual Experience and Psychopathology (1997)The Coexistence of Natural and Supernatural Explanations Across Cultures and Development (2012)‘Weapons’ in Beowulf: an analysis of the nominal compounds and an evaluation of the poet's use of them (1979)The kingdom of Sweden (2007)“Jewish” Dwarves: Tolkien and Anti-Semitic Stereotyping (2013)The Cambridge Introduction to Narrative (2008)Basic Elements of Narrative (2009)Kings and provinces in Sweden (2003)Scandinavia enters Christian Europe (2003)The early unification of Norway (2003)The Roles of Pit Houses and Gendered Spaces on Viking-Age Farmsteads in Iceland (2012)Ingroup identification, identity fusion and the formation of Viking war bands (2015)Viking warrior women? Reassessing Birka chamber grave Bj.581 (2019)The woman warrior: Gender, warfare and society in medieval Europe (1990)Latin and Greek Christians (2008)The problems of property (2008)Crying wolf: oral style and theSermones Lupi (1992)Alliteration and Sound Change in Early English (2003)Poetry in Speech (2018)Game-Informed Learning: Applying Computer Game Processes to Higher Education (2005)Situationally embodied curriculum: Relating formalisms and contexts (2007)The "Narrative is Travel" Metaphor: Between Spatial Sequence and Open Consequence (2007)
this work references cited by second hop

References

  • 2002The Language of New Media5,017 cited
  • 1997Hamlet on the holodeck: the future of narrative in cyberspace2,780 cited
  • 2001Narrative as virtual reality: immersion and interactivity in literature and electronic media1,069 cited
  • 1972Myths to Live By324 cited
  • 1953Oral-Formulaic Character of Anglo-Saxon Narrative Poetry191 cited
  • 1927Edda : die Lieder des Codex Regius nebst verwandten Denkmälern99 cited
  • 1984Women in Anglo-Saxon England97 cited
  • 2004Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media89 cited
  • 2015Women in Old Norse Society83 cited
  • 1957Origins of Icelandic Literature61 cited
  • 1991Women in the Viking Age52 cited
  • 2002Roles of the Northern Goddess39 cited

Cited by

  • 2011Museum or Mausoleum?2 cited

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