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Human Factors in the Design of Interactive Multimedia Art Installations (IMAIs)
5 references·0 citing·25 second hop
Human Factors in the Design of Interactive Multimedia Art Installations (IMAIs) (2015)Human Factors in the Design of Interactiv…The index of linguistic diversity: A new quantitative measure of trends in the status of the world's languages (2010)The index of linguistic diver…ParticipArt: Exploring participation in interactive art installations (2010)ParticipArt: Exploring partic…Software engineering issues in interactive installation art (2008)Software engineering issues i…Understanding Interaction in Ubiquitous Guerrilla Performances in Playful Arenas (2007)Understanding Interaction in …The impact of socio-cultural factors upon human-centred design in Botswana (2007)The impact of socio-cultural …Noise, the Political Economy of Music (1989)Sousveillance: Inventing and Using Wearable Computing Devices for Data Collection in Surveillance Environments. (2002)Encouraging Witting Participation and Performance in Digital Live Art (2007)A VJ centered exploration of expressive interaction (2011)Evaluating Computational Creativity (2018)Theatre of the oppressed (2020)Crafting participation: designing ecologies, configuring experience (2002)Games for Actors and Non-Actors (2005)Bodily Explorations in Space: Social Experience of a Multimodal Art Installation (2009)Interactive Performance as a Means of Civic Dialogue (2017)Revisiting Interactive Art from an Interaction Design Perspective (2018)The Interface between Interactive Art and Human-Computer Interaction: Exploring Dialogue Genres and Evaluative Practices (2019)Art and innovation: the Xerox PARC Artist-in-Residence program (1999)The Language of New Media (2002)Approaches to interactive art systems (2004)Experiencing affective interactive art (2010)A Classification Framework for Interactive Digital Artworks (2012)Interaction and Interactivity: In the Context of Digital Interactive Art Installation (2018)Power/Knowledge: Selected Interviews and Other Writings 1972-1977 (1980)Educational Research: Planning, Conducting, and Evaluating Quantitative and Qualitative Research (2001)An Emotional Design Approach to Develop New Cultural Products (2017)Distinction: A Social Critique of the Judgement of Taste* (2018)What Remains to be Done—Exposing Invisible Collections in the other 7,000 Languages and Why it is a DH Enterprise (2016)Language Documentation Twenty-Five Years On (2018)Standard Languages in the Context of Language Policy and Planning and Language Rights (2021)
this work references cited by second hop

References

  • 2010The index of linguistic diversity: A new quantitative measure of trends in the status of the world's languages112 cited
  • 2007Understanding Interaction in Ubiquitous Guerrilla Performances in Playful Arenas59 cited
  • 2008Software engineering issues in interactive installation art53 cited
  • 2010ParticipArt: Exploring participation in interactive art installations30 cited
  • 2007The impact of socio-cultural factors upon human-centred design in Botswana14 cited

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