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Comic-Crowd
5 references·0 citing·18 second hop
Comic-Crowd (2015)Comic-CrowdComic circuit (2013)Comic circuitCreating and using interactive narratives (2012)Creating and using interactiv…Comic Engine (2010)Comic EngineUnderstanding Comics: The Invisible Art (1998)Understanding Comics: The Inv…Comic Chat (1996)Comic ChatThe Discovery of Grounded Theory; Strategies for Qualitative Research (1968)The Discovery of Grounded Theory: Strategies for Qualitative Research. (1968)Comics and sequential art : principles and practices from the legendary cartoonist (2008)Comic computing (2011)Optimized speech balloon placement for automatic comics generation (2013)Speech-balloon Shapes Estimation for Emotional Text Communication (2017)The Narrative Construction of Reality (1991)Constructing inferences during narrative text comprehension. (1994)Confronting the Challenges of Participatory Culture (2009)Exploring Digital Comics as an Edutainment Tool: An Overview (2014)An Overview of Comics Research in Computer Science (2017)Comic exploration and Insights: Recent trends in LDA-Based recognition studies (2024)Machines and Mindlessness: Social Responses to Computers (2000)Event structure in perception and conception. (2001)Anthropomorphism and the social robot (2003)CSCW at play (2004)Computers that care: investigating the effects of orientation of emotion exhibited by an embodied computer agent (2005)EMOTION IN HUMAN-COMPUTER INTERACTION (2007)
this work references cited by second hop

References

  • 1998Understanding Comics: The Invisible Art3,139 cited
  • 1996Comic Chat193 cited
  • 2012Creating and using interactive narratives21 cited
  • 2010Comic Engine12 cited
  • 2013Comic circuit6 cited

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