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How diversity gets lost: Age and gender in design practices of information and communication technologies
16 references·7 citing·30 second hop
How diversity gets lost: Age and gender in design practices of information and communication technologies (2016)How diversity gets lost: Age and gender i…Framing Intersectionality: Debates on a Multi-Faceted Concept in Gender Studies (2012)Framing Intersectionality: De…Delusions of gender: how our minds, society, and neurosexism create difference (2011)Delusions of gender: how our …Age Matters: Realigning Feminist Thinking (2007)Age Matters: Realigning Femin…Human-Machine Reconfigurations (2006)Human-Machine ReconfigurationsThe Complexity of Intersectionality (2005)The Complexity of Intersectio…How Users Matter (2003)How Users MatterPerceptions and consequences of ageism: views of older people (2000)Perceptions and consequences …Making Technology Masculine : Men, Women, and Modern Machines in America, 1870-1945 (1999)Making Technology Masculine :…From Barbie® to Mortal Kombat (1998)From Barbie® to Mortal KombatFrom Barbie to Mortal Kombat: gender and computer games (1998)From Barbie to Mortal Kombat:…Users as Agents of Technological Change: The Social Construction of the Automobile in the Rural United States (1996)Users as Agents of Technologi…User Representations: Practices, Methods and Sociology (1995)User Representations: Practic…Shaping Technology, Building Society: Studies in Sociotechnical Change. 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References

  • 1991Mapping the Margins: Intersectionality, Identity Politics, and Violence against Women of Color29,736 cited
  • 2005The Complexity of Intersectionality6,692 cited
  • 1993Shaping Technology, Building Society: Studies in Sociotechnical Change.3,540 cited
  • 1988The Social Construction of Technological Systems: New Directions in the Sociology and History of Technology2,974 cited
  • 2006Human-Machine Reconfigurations1,118 cited
  • 2003How Users Matter750 cited
  • 1998From Barbie to Mortal Kombat: gender and computer games698 cited
  • 2011Delusions of gender: how our minds, society, and neurosexism create difference674 cited
  • 1992Men Are from Mars, Women Are from Venus654 cited
  • 2012Framing Intersectionality: Debates on a Multi-Faceted Concept in Gender Studies528 cited
  • 1996Users as Agents of Technological Change: The Social Construction of the Automobile in the Rural United States452 cited
  • 2000Perceptions and consequences of ageism: views of older people428 cited
  • 1999Making Technology Masculine : Men, Women, and Modern Machines in America, 1870-1945398 cited
  • 1998From Barbie® to Mortal Kombat354 cited
  • 1995User Representations: Practices, Methods and Sociology

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340 cited
  • 2007Age Matters: Realigning Feminist Thinking328 cited
  • Cited by

    • 2020The Limits of Social Media for Public Administration Research and Practice93 cited
    • 2022Ageing, embodiment and datafication: Dynamics of power in digital health and care technologies41 cited
    • 2022Keeping the older population and their informal carers healthy and independent using digital technology: a discourse analysis of local policy26 cited
    • 2021The toll of success: Female leaders in the “women‐friendly” Greek advertising agencies23 cited
    • 2022Chronic pain self-management in middle-aged and older adults: A collective intelligence approach to identifying barriers and user needs in eHealth interventions18 cited
    • 2019Improved Knowledge Changes the Mindset: Older Adults’ Perceptions of Care Robots18 cited
    • 2025HCI and Older Adults: The Critical Turn and What Comes Next15 cited