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Transmedial World-Building in Fictional Narratives
10 references·2 citing·37 second hop
Transmedial World-Building in Fictional Narratives (2015)Transmedial World-Building in Fictional N…Transmedia Storytelling: Industry Buzzword or New Narrative Experience? (2015)Transmedia Storytelling: Indu…Converging Worlds: From Transmedial Storyworlds to Transmedial Universes (2015)Converging Worlds: From Trans…Transmedial Storytelling and Transfictionality (2013)Transmedial Storytelling and …Transmedia Storytelling: Implicit Consumers, Narrative Worlds, and Branding in Contemporary Media Production (2009)Transmedia Storytelling: Impl…Transfictionality across Media (2008)Transfictionality across MediaLines: a brief history (2008)Lines: a brief historyTransmedial Worlds - Rethinking Cyberworld Design (2004)Transmedial Worlds - Rethinki…Narrative as virtual reality: immersion and interactivity in literature and electronic media (2001)Narrative as virtual reality:…Hamlet on the holodeck: the future of narrative in cyberspace (1997)Hamlet on the holodeck: the f…The Limits of Interpretation (1991)The Limits of Interpretation‘You Never Know Who is in Control’: German Transmedia Content Development (2021)‘You Never Know Who is in Con…Sons and Grandsons of Origins: Narrative Memory in Marvel Superhero Comics (2018)Sons and Grandsons of Origins…The Act of Reading: A Theory of Aesthetic Response (1979)The Act of Reading: A Theory of Aesthetic Response (1980)Is There a Text in This Class? The Authority of Interpretive Communities (1983)Storyworlds across Media (2014)Transmedia characters: Theory and analysis (2019)Story and Discourse: Narrative Structure in Fiction and Film (1979)Paratexts: Thresholds of Interpretation (1997)Narration in Various Media (2009)“They All Lived Happily Ever After. Obviously.”: Realism and Utopia in Game of Thrones-Based Alternate Universe Fairy Tale Fan Fiction (2016)Multimodal Discourse: The Modes and Media of Contemporary Communication (2001)LITERACY IN THE NEW MEDIA AGE (2003)Beyond virtuality: from engagement platforms to engagement ecosystems (2014)Rabelais and his world (2020)Immersive netnography: a novel method for service experience research in virtual reality, augmented reality and metaverse contexts (2022)Possible Worlds, Artificial Intelligence, and Narrative Theory (1993)Multimodality: A Social Semiotic Approach to Contemporary Communication (2009)Closing the Open Signification: Forms of Transmedial Storyworlds and Chronotopoi in Comics (2015)Reading S. across Media: Transmedia Storyworlds, Multimodal Fiction, and Real Readers (2017)Story logic: problems and possibilities of narrative (2002)Complex TV: The Poetics of Contemporary Television Storytelling (2015)Transmedial Narratology Revisited: On the Intersubjective Construction of Storyworlds and the Problem of Representational Correspondence in Films, Comics, and Video Games (2017)Intermedial Studies (2021)Virtual interaction: Design factors affecting student satisfaction and perceived learning in asynchronous online courses (2001)Measures of Perceived Interactivity: An Exploration of the Role of Direction of Communication, User Control, and Time in Shaping Perceptions of Interactivity (2002)From Content to Context: Videogames as Designed Experience (2006)The Language of New Media (2002)The Cambridge Introduction to Narrative (2008)Basic Elements of Narrative (2009)Language and Agency (2001)Positioning Gender in Discourse (2003)Playful Identities, or the Ludification of Culture (2005)The textility of making (2009)The co-operative, transformative organization of human action and knowledge (2012)Learning by Expanding (2014)Radio y nuevas narrativas: de la crossradio a la transradio (2015)Transmediality and the Politics of Adaptation: Concepts, Forms, and Strategies (2015)Real fictions (2019)
this work references cited by second hop

References

  • 1997Hamlet on the holodeck: the future of narrative in cyberspace2,780 cited
  • 2001Narrative as virtual reality: immersion and interactivity in literature and electronic media1,069 cited
  • 2008Lines: a brief history747 cited
  • 2009Transmedia Storytelling: Implicit Consumers, Narrative Worlds, and Branding in Contemporary Media Production569 cited
  • 1991The Limits of Interpretation492 cited
  • 2013Transmedial Storytelling and Transfictionality239 cited
  • 2004Transmedial Worlds - Rethinking Cyberworld Design225 cited
  • 2015Transmedia Storytelling: Industry Buzzword or New Narrative Experience?108 cited
  • 2015Converging Worlds: From Transmedial Storyworlds to Transmedial Universes67 cited
  • 2008Transfictionality across Media53 cited

Cited by

  • 2018Sons and Grandsons of Origins: Narrative Memory in Marvel Superhero Comics10 cited
  • 2021‘You Never Know Who is in Control’: German Transmedia Content Development2 cited

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