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Technology use, adoption and behavior in older adults: Results from the iStoppFalls project
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References

  • 2001From the ’Digital Divide’ to Digital Inequality: Studying Internet Use as Penetration Increases487 cited
  • 1992Machinery of Dominance: Women, Men, and Technical Know-How394 cited
  • 2010Understanding the new digital divide—A typology of Internet users in Europe348 cited
  • 2009Social welfare implications of the digital divide42 cited

Cited by

  • 2024Refreshment students’ perceived usefulness and attitudes towards using technology: a moderated mediation model55 cited
  • 2019Mobile and Connected Health Technology Needs for Older Adults Aging in Place: Cross-Sectional Survey Study49 cited
  • 2019Attitudes Towards and Use of Information and Communication Technologies (ICTs) Among Older Adults in Italy and Sweden: the Influence of Cultural Context, Socio-Demographic Factors, and Time Perspective43 cited
  • 2023Why is instant messaging not instant? Understanding users’ negative use behavior of instant messaging software35 cited
  • 2022Age and Gender Perspectives on Social Media and Technology Practices during the COVID-19 Pandemic32 cited
  • 2020COVID-19 and the secret virtual assistants: the social weapons for a state of emergency23 cited
  • 2022Bringing older consumers onboard to online banking: a generational cohort comparison22 cited
  • 2019Millennials and ICT—Findings from the Technology 4 Young Adults (T4YA) Project: An Exploratory Study22 cited
  • 2021Living alone and using social media technologies: The experience of Filipino older adults during the COVID‐19 pandemic

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21 cited
  • 2023Acceptance of gamified virtual reality environments by older adults21 cited
  • 2021Benefits, Satisfaction and Limitations Derived from the Performance of Intergenerational Virtual Activities: Data from a General Population Spanish Survey14 cited
  • 2023Understanding the influencing factors and mechanism of social compensation for Chinese older adults using social media in the context of smart home: a qualitative analysis14 cited
  • 2023Alexa, I Do Not Want to Be Patronized14 cited
  • 2017Digital Game Technology and Older Adults11 cited
  • 2020Use and Non-Use of Internet Banking Among Elderly People in Nigeria10 cited