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Towards an Evaluation of a Metadata Standard for Generative Virtual Museums
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Towards an Evaluation of a Metadata Standard for Generative Virtual Museums (2014)Towards an Evaluation of a Metadata Stand…Evaluating Virtual Museums: Archeovirtual Case Study (2014)Evaluating Virtual Museums: A…Evaluating Virtual Museums: Archeovirtual Case Study (2014)Evaluating Virtual Museums: A…VMUXE (2013)VMUXETowards a versatile metadata exchange format for digital museum collections (2013)Towards a versatile metadata …Analyzing participants' perceptions, attitudes, and knowledge outcomes in an art museum tour, after using a 3dimensional virtual museum. (2013)Analyzing participants' perce…A Generative Approach to Virtual Museums (2013)A Generative Approach to Virt…Schema migration into a web-based framework for generating virtual museums and laboratories (2012)Schema migration into a web-b…Archeovirtual 2011: An evaluation approach to virtual museums (2012)Archeovirtual 2011: An evalua…Creating and Assembling Virtual Exhibitions from Existing X3D Models (2011)Creating and Assembling Virtu…Virtual Museum Exhibition Designer Using Enhanced ARCO Standard (2010)Virtual Museum Exhibition Des…VEX-CMS: A Tool to Design Virtual Exhibitions and Walkthroughs That Integrates Automatic Camera Control Capabilities (2010)VEX-CMS: A Tool to Design Vir…Beyond the ARCO standard (2010)Beyond the ARCO standardWer sind die Besucher des virtuellen Museums und welche Interessen haben sie? (Who are the Visitors of the Virtual Museum and What are they Interested in?) (2008)Wer sind die Besucher des vir…The evaluation of ARCO (2008)The evaluation of ARCOCulture as Consensus: A Theory of Culture and Informant Accuracy (1986)Techniques to Identify Themes (2003)How Many Interviews Are Enough? (2005)Personalizing Virtual and Augmented Reality for Cultural Heritage Indoor and Outdoor Experiences (2008)Exploring the educational impact of diverse technologies in online virtual museums (2017)Empowering cultural heritage professionals: designing interactive exhibitions with authoring tools (2023)Understanding the Information Needs of Visitors to Museums (1998)Wired collections — the next generation (2001)Museumsvermittlung mit Social Media – webbasierte Partizipation auf neuen Wegen (2014)When Shoe Heritage is on Display (2023)Virtual Museums as Meaning-Modeling Systems in Digital Heritage (2025)ARCOLITE - an XML based system for building and presenting virtual museum exhibitions using Web3D and augmented reality (2004)Virtual Museum Exhibitions (2006)Virtual Museums and Virtual Realities. (1991)Crowdsourcing and Knowledge Co-creation in Virtual Museums (2015)Crowdsourcing and Co-curation in Virtual Museums: A Practice-driven Approach (2020)Becoming digital (1996)Video-based field studies in museums and galleries (2002)Comparative Study of Interactive Systems in a Museum (2010)Designing and Developing Interactive Kiosks for Cultural Heritage: Best Practices and Common Issues (2025)Enhancing Cultural Sustainability in Ethnographic Museums: A Multi-Dimensional Visitor Experience Framework Based on Analytic Hierarchy Process (AHP) (2025)Virtual museums for all: employing game technology for edutainment (2004)Virtual Exhibitions on the Web: From a 2D Map to the Virtual World (2013)Towards an integrative approach to interactive museum installations (2013)AN INTEGRATED METHODOLOGICAL APPROACH TO EVALUATE VIRTUAL MUSEUMS IN REAL MUSEUM CONTEXTS (2016)From Remote to Embodied Sensing: New Perspectives for Virtual Museums and Archaeological Landscape Communication (2016)
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References

  • 2008The evaluation of ARCO24 cited
  • 2012Archeovirtual 2011: An evaluation approach to virtual museums22 cited
  • 2013VMUXE19 cited
  • 2014Evaluating Virtual Museums: Archeovirtual Case Study18 cited
  • 2008Wer sind die Besucher des virtuellen Museums und welche Interessen haben sie? (Who are the Visitors of the Virtual Museum and What are they Interested in?)14 cited
  • 2013Towards a versatile metadata exchange format for digital museum collections11 cited
  • 2012Schema migration into a web-based framework for generating virtual museums and laboratories9 cited
  • 2010Virtual Museum Exhibition Designer Using Enhanced ARCO Standard9 cited
  • 2010VEX-CMS: A Tool to Design Virtual Exhibitions and Walkthroughs That Integrates Automatic Camera Control Capabilities7 cited
  • 2010Beyond the ARCO standard7 cited
  • 2014Evaluating Virtual Museums: Archeovirtual Case Study6 cited
  • 2011Creating and Assembling Virtual Exhibitions from Existing X3D Models6 cited
  • 2013A Generative Approach to Virtual Museums6 cited
  • 2013Analyzing participants' perceptions, attitudes, and knowledge outcomes in an art museum tour, after using a 3dimensional virtual museum.1 cited

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