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A Priority-based Model of Routing
12 references·3 citing·31 second hop
A Priority-based Model of Routing (2008)A Priority-based Model of RoutingSelfish Routing and the Price of Anarchy (2016)Selfish Routing and the Price…Exact Price of Anarchy for Polynomial Congestion Games (2006)Exact Price of Anarchy for Po…The Price of Routing Unsplittable Flow (2005)The Price of Routing Unsplitt…Sink Equilibria and Convergence (2005)Sink Equilibria and Convergen…On the Inefficiency of Equilibria in Congestion Games (2005)On the Inefficiency of Equili…The price of anarchy is independent of the network topology (2002)The price of anarchy is indep…Worst-Case Equilibria (1999)Worst-Case EquilibriaEquilibrium points of nonatomic games (1973)Equilibrium points of nonatom…A class of games possessing pure-strategy Nash equilibria (1973)A class of games possessing p…Studies in the Economics of Transportation. (1957)Studies in the Economics of T…Studies in the Economics of Transportation. (1956)Studies in the Economics of T…The Economics of Welfare (1933)The Economics of WelfareDynamic Atomic Congestion Games with Seasonal Flows (2018)Dynamic Atomic Congestion Gam…Optimal Coordination Mechanisms for Multi-job Scheduling Games (2014)Optimal Coordination Mechanis…Competitive routing over time (2011)Competitive routing over timeOn the Strategic Stability of Equilibria (1986)Learning, Mutation, and Long Run Equilibria in Games (1993)Flows and Decompositions of Games: Harmonic and Potential Games (2011)Intrinsic Robustness of the Price of Anarchy (2015)Twenty Lectures on Algorithmic Game Theory (2016)Equilibrium points in n -person games (1950)Coordination mechanisms (2009)Intrinsic robustness of the price of anarchy (2009)Non-cooperative games (1989)A Course in Game Theory (1994)Game Theory in Wireless Networks: A Tutorial (2006)Revisiting log-linear learning: Asynchrony, completeness and payoff-based implementation (2012)Distributed Welfare Games (2013)Algorithms, games, and the internet (2001)Multiagent systems: algorithmic, game-theoretic, and logical foundations (2009)The Price of Fairness (2011)The Regulation of Entry (2000)The Theory of Incentives: The Principal-Agent Model (2001)Bank regulation and supervision: what works best? (2003)On a theorem of Schmeidler (1984)A Model of Financial Crises in Emerging Markets (2001)Bounding the inefficiency of equilibria in nonatomic congestion games (2003)Tight bounds for worst-case equilibria (2002)Pricing network edges for heterogeneous selfish users (2003)Selfish unsplittable flows (2005)Equilibrium Points in Nonzero-Sum n -Person Submodular Games (1979)Evolutionary Game Theory (2011)Traffic Equilibrium and Variational Inequalities (1980)An efficient approach to solving the road network equilibrium traffic assignment problem (1975)The existence, uniqueness and stability of traffic equilibria (1979)Foundations of Dynamic Traffic Assignment: The Past, the Present and the Future (2001)
this work references cited by second hop

References

  • 1933The Economics of Welfare5,138 cited
  • 1973A class of games possessing pure-strategy Nash equilibria2,008 cited
  • 1999Worst-Case Equilibria1,962 cited
  • 1956Studies in the Economics of Transportation.1,614 cited
  • 1957Studies in the Economics of Transportation.1,489 cited
  • 2016Selfish Routing and the Price of Anarchy647 cited
  • 1973Equilibrium points of nonatomic games553 cited
  • 2005The Price of Routing Unsplittable Flow354 cited
  • 2005Sink Equilibria and Convergence224 cited
  • 2002The price of anarchy is independent of the network topology212 cited
  • 2006Exact Price of Anarchy for Polynomial Congestion Games99 cited
  • 2005On the Inefficiency of Equilibria in Congestion Games95 cited

Cited by

  • 2011Competitive routing over time43 cited
  • 2018Dynamic Atomic Congestion Games with Seasonal Flows30 cited
  • 2014Optimal Coordination Mechanisms for Multi-job Scheduling Games27 cited

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