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Second-class citizens?
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Second-class citizens? (1993)Second-class citizens?Comparison of eSports and Traditional Sports Consumption Motives. (2011)Comparison of eSports and Tra…Federated States of Micronesia (2008)Federated States of MicronesiaManagement of professionals (2003)Management of professionalsComputer Graphics: Preferences by Gender in Grades 2, 4, and 6 (1994)Computer Graphics: Preference…How instruction influences attitudes of college men and women towards computers (1993)How instruction influences at…Gender roles and school subjects in adolescent girls (1991)Gender roles and school subje…A Coefficient of Agreement for Nominal Scales (1960)The missing half girls and science education (1982)The Intensification of Gender-Related Role Expectations during Early Adolescence (1983)The Closing Gap in Attitudes Between Boys and Girls: A 5-year longitudinal study (2001)Attitudes Toward Science: A Review of the Field (2006)Experimental and Quasi-Experimental Designs for Research (1963)Reliability and Factorial Validity of Computer Attitude Scales (1984)An Attributional Theory of Motivation and Emotion (1986)Getting Left behind? Gender Differences in Computer Conferencing (1995)Effectiveness of Quantitative Skills, Qualitative Skills, and Gender in Determining Computer Skills and Attitudes: A Causal Analysis (2007)A Meta-analysis on the Antecedents and Consequences of Computer Anxiety (2014)Measurement of Intelligence by Drawings (1928)Toward a Theory of Intrinsically Motivating Instruction* (1981)Sex Differences in Cognitive Abilities (1992)Principles and Practice of Structural Equation Modeling (1998)Selective Exposure To Communication (2013)A THEORY OF HUMAN MOTIVATION (2017)eSport vs sport: A comparison of spectator motives (2018)The mediating effect of motivations between psychiatric distress and gaming disorder among esport gamers and recreational gamers (2019)Esports matrix: Structuring the esports research agenda (2020)The Strength of Weak Ties (1973)Stimulating creativity through managerial intervention (1986)The Bases of Social Power (1986)Design Patterns for Business Process Individualization (2019)Green Innovation as Business Strategy in Small Manufacturing Businesses: Artificial Intelligence and Blockchain Effects (2025)Republic of Palau (2005)Indigenous Peoples Food and Wellbeing: Interventions and Policies for Healthy Communities (2013)Paradise Lost: The Cost of Removing Tax and Trade Provisions from the C ompact of F ree A ssociation (2013)
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  • 2011Comparison of eSports and Traditional Sports Consumption Motives.180 cited
  • 2003Management of professionals49 cited
  • 2008Federated States of Micronesia36 cited
  • 1993How instruction influences attitudes of college men and women towards computers33 cited
  • 1991Gender roles and school subjects in adolescent girls27 cited
  • 1994Computer Graphics: Preferences by Gender in Grades 2, 4, and 624 cited

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