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Curating Digital Life and Culture: Art and information
2 references·7 citing·20 second hop
Curating Digital Life and Culture: Art and information (2016)Curating Digital Life and Culture: Art an…The virtual museum (2000)The virtual museumVirtual Visits to Virtual Museums (1998)Virtual Visits to Virtual Mus…Visitors’ Interaction in an Experiential Designed Environment: A Case Study of a Multimedia Gallery (2022)Visitors’ Interaction in an E…Digital Art and Identity Merging Human and Artificial Intelligence: Enter the Metaverse (2022)Digital Art and Identity Merg…Beyond Human: Arts and identity between reality and virtuality in a post-Covid-19 world (2021)Beyond Human: Arts and identi…Computational Culture and A.I.: Challenging human identity and curatorial practice (2020)Computational Culture and A.I…Digital Art, Culture and Heritage: New constructs and consciousness (2019)Digital Art, Culture and Heri…States of Being: Art and identity in digital space and time (2018)States of Being: Art and iden…Coded Communication: Digital Senses and Aesthetics, Merging Art and Life (2017)Coded Communication: Digital …Being Digital (1995)Web-Based Education: Learning from Experience (2003)An Overview of Online Exhibitions (2008)Understanding Media: The Extensions of Man (1964)Recoding the Museum (2007)On Touching – Jean-Luc Nancy (2010)Electronic Visualisation in Arts and Culture (2013)Of Museums and Digital Culture: A landscape view (2018)Museums and Digital Culture (2019)Digitalism: The New Realism? (2014)The cultural biography of objects (1999)The Artist in the Machine (2019)Chapter 12: What does the Anthropocene hold for citizenship? (1905)Museums and Digital Culture: From Reality to Digitality in the Age of COVID-19 (2022)Criteria for assessing the trustworthiness of naturalistic inquiries (1981)Learning from Museums: Visitor Experiences and the Making of Meaning (2000)The case study approach (2011)Communicating Museum Collections Information Online (2019)Creation of a Virtual Museum for the Dissemination of 3D Models of Historical Clothing (2021)Exploring the role of immersive technology in digitally representing contemporary crafts within hybrid museum exhibitions: a scoping review (2024)
this work references cited by second hop

References

  • 2000The virtual museum55 cited
  • 1998Virtual Visits to Virtual Museums31 cited

Cited by

  • 2018States of Being: Art and identity in digital space and time20 cited
  • 2017Coded Communication: Digital Senses and Aesthetics, Merging Art and Life17 cited
  • 2020Computational Culture and A.I.: Challenging human identity and curatorial practice13 cited
  • 2022Digital Art and Identity Merging Human and Artificial Intelligence: Enter the Metaverse10 cited
  • 2019Digital Art, Culture and Heritage: New constructs and consciousness9 cited
  • 2021Beyond Human: Arts and identity between reality and virtuality in a post-Covid-19 world9 cited
  • 2022Visitors’ Interaction in an Experiential Designed Environment: A Case Study of a Multimedia Gallery1 cited

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