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Caillois's "Man, Play, and Games": An Appreciation and Evaluation.
2 references·4 citing·19 second hop
Caillois's "Man, Play, and Games": An Appreciation and Evaluation. (2010)Caillois's "Man, Play, and Games": An App…Homo Ludens: A Study of the Play-Element in Culture. (1951)Homo Ludens: A Study of the P…Patterns of Culture (1936)Patterns of CultureReframing and Reconceptualising Gambling tourism in Macau as a Chinese Pilgrimage (2019)Reframing and Reconceptualisi…Inter-play(ing) – embodied and relational possibilities of “serious play” at work (2017)Inter-play(ing) – embodied an…Homo Ludens as a Comic Character in Selected American Films (2016)Homo Ludens as a Comic Charac…Individual and Collaborative Personalization in a Science Museum (2014)Individual and Collaborative …Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. (2000)Digital Natives, Digital Immigrants Part 1 (2001)A Revision of Bloom's Taxonomy: An Overview (2002)Laughter; An Essay on the Meaning of the Comic (1912)Comic relief: a comprehensive philosophy of humor (2010)Being and Time (1927)Truth and Method (1960)The Logic of Practice (1990)Phronesis in administration and organizations: A literature review and future research agenda (2020)Systemic Awareness Coaching: Film as a Coaching Tool for Leadership Development (2021)The Ritual Process: Structure and Anti-Structure (1976)The Invention of Tradition (1986)Using thematic analysis in psychology (2006)Emotion Work, Feeling Rules, and Social Structure (1979)Concepts of Culture and Organizational Analysis (1983)A Psychobiological Model of Temperament and Character (1993)Identity and agency in cultural worlds (1999)Games, Motivation, and Learning: A Research and Practice Model (2002)Gamification in theory and action: A survey (2014)
this work references cited by second hop

References

  • 1951Homo Ludens: A Study of the Play-Element in Culture.6,561 cited
  • 1936Patterns of Culture2,091 cited

Cited by

  • 2017Inter-play(ing) – embodied and relational possibilities of “serious play” at work26 cited
  • 2019Reframing and Reconceptualising Gambling tourism in Macau as a Chinese Pilgrimage9 cited
  • 2016Homo Ludens as a Comic Character in Selected American Films7 cited
  • 2014Individual and Collaborative Personalization in a Science Museum3 cited

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