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A praxis of public participation GIS and visualization
2 references·3 citing·26 second hop
A praxis of public participation GIS and visualization (2002)A praxis of public participation GIS and …Design, implementation and evaluation of multimedia resources for geography and earth science education (1997)Design, implementation and ev…How Maps Work (1992)How Maps WorkCultural Planning in the United States (2012)Cultural Planning in the Unit…Mapping ambivalence: Exploring the geographies of community change and rails-to-trails development using photo-based Q method and PPGIS (2008)Mapping ambivalence: Explorin…Usability Engineering and PPGIS - Towards a Learning-improving Cycle (2002)Usability Engineering and PPG…Cartography: Thematic Map Design (1990)How maps work: representation, visualization, and design (1996)The Cognitive Load of Geographic Information (2006)Podcasting: A new technological tool to facilitate good practice in higher education (2009)Investigation of the effects of an online instant response system on students in a middle school of a rural area (2018)The educational researcher (2021)Community participation and geographic information systems (2002)Encyclopedia of social measurement (2005)Many Pathways from Land Use to Health: Associations between Neighborhood Walkability and Active Transportation, Body Mass Index, and Air Quality (2006)The spatial transcript: analysing mobilities through qualitative GIS (2011)Making the Case for Critical Q Methodology (2019)Exploring shared public perspectives on biodiversity attributes (2021)A Ladder Of Citizen Participation (1969)Participation: the New Tyranny? (2001)Citizen Participation in Decision Making: Is It Worth the Effort? (2004)The Rational Planning Approach in Public Art Production: Evaluating the Quality of Urban Sculpture Plans in Shanghai (2020)Does Public Participation Matter to Planning? Urban Sculpture Reception in the Context of Elite-Led Planning in Shanghai (2022)Cultural Policy is Local (2023)Man-Computer Symbiosis (1960)Information Processing and Human-Machine Interaction: An Approach to Cognitive Engineering (1986)Electronic meeting systems (1991)ENGAGING YOUTH THROUGH SPATIAL SOCIO-TECHNICAL STORYTELLING, PARTICIPATORY GIS, AGENT-BASED MODELING, ONLINE GEOGAMES AND ACTION PROJECTS (2017)Transforming Pervasive into Collaborative: Engaging Youth as Leaders with GIS through a Framework that Integrates Technologies, Storytelling, and Action (2017)CARTOGRAPHY WITHOUT PROGRESS': REINTERPRETING THE NATURE AND HISTORICAL DEVELOPMENT OF MAPMAKING (1993)Rendering effective route maps (2001)Tourism and mobile technology (2003)
this work references cited by second hop

References

  • 1992How Maps Work329 cited
  • 1997Design, implementation and evaluation of multimedia resources for geography and earth science education61 cited

Cited by

  • 2008Mapping ambivalence: Exploring the geographies of community change and rails-to-trails development using photo-based Q method and PPGIS65 cited
  • 2012Cultural Planning in the United States16 cited
  • 2002Usability Engineering and PPGIS - Towards a Learning-improving Cycle13 cited

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