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ICT and Retail: State of the Art and Prospects
8 references·0 citing·38 second hop
ICT and Retail: State of the Art and Prospects (2016)ICT and Retail: State of the Art and Pros…The impact of “e-atmospherics” on physical stores (2014)The impact of “e-atmospherics…Innovation drivers in retail industry (2014)Innovation drivers in retail …Obsolescence risk in advanced technologies for retailing: A management perspective (2013)Obsolescence risk in advanced…Demand pull and technology push perspective in technology-based innovations for the points of sale: The retailers evaluation (2013)Demand pull and technology pu…Shops offer the e-tail experience (2012)Shops offer the e-tail experi…Multichannel retailing: profiling the multichannel shopper (2007)Multichannel retailing: profi…Consumer Behaviour: A European Perspective (3rd Edition) (2006)Consumer Behaviour: A Europea…The Experiential Aspects of Consumption: Consumer Fantasies, Feelings, and Fun (1982)The Experiential Aspects of C…Innovation: Mapping the winds of creative destruction (1985)Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)Technological Discontinuities and Dominant Designs: A Cyclical Model of Technological Change (1990)Does the stakeholder engagement result in new drinks? Evidence from family owned SMEs (2019)Retailing technology: do consumers care? (2020)Achieving sustained competitive advantage in retail and consumer service firms: The role of entrepreneurial orientation and entrepreneurial bricolage (2023)Determinants of Perceived Ease of Use: Integrating Control, Intrinsic Motivation, and Emotion into the Technology Acceptance Model (2000)Understanding Information Systems Continuance: An Expectation-Confirmation Model1 (2001)Research on Innovation: A Review and Agenda for Marketing Science (2006)Fashion retailing – past, present and future (2014)Perceived usefulness of innovative technology in retailing: Consumers׳ and retailers׳ point of view (2014)Market orientation and performance of small and medium enterprises in Ghana: The mediating role of innovation (2019)The Theory of Buyer Behavior (1971)Structure and Functions of Fantasy (1974)An Information Processing Theory of Consumer Choice (1979)Consumer perceived value: The development of a multiple item scale (2001)The Chain of Effects from Brand Trust and Brand Affect to Brand Performance: The Role of Brand Loyalty (2001)Consumer Acceptance and Use of Information Technology: Extending the Unified Theory of Acceptance and Use of Technology1 (2012)Belief, Attitude, Intention and Behavior: An Introduction to Theory and Research (1975)User Acceptance of Information Technology: Toward A Unified View1 (2003)‘You will like it!’ using open data to predict tourists' response to a tourist attraction (2017)Shopping with a robotic companion (2017)To immerse or not? Experimenting with two virtual retail environments (2017)An approach to environmental psychology (1974)Servicescapes: The Impact of Physical Surroundings on Customers and Employees (1992)Virtual reality, real reactions?: Comparing consumers' perceptions and shopping orientation across physical and virtual-reality retail stores (2019)The effects of augmented reality mobile app advertising: Viral marketing via shared social experience (2020)Marketing in the Metaverse: Conceptual understanding, framework, and research agenda (2022)Focus Groups: A Practical Guide for Applied Research (1989)Focus Groups: A Practical Guide for Applied Research (1989)Research Methods for Business Students (2003)Investigating Dimensionality of Multichannel Retailer's Cross-Channel Integration Practices and Effectiveness: Shopping Orientation and Loyalty Intention (2010)Drivers and Technology-Related Obstacles in Moving to Multichannel Retailing (2014)THE EFFECT OF ONLINE STORE ATMOSPHERE TOWARDS EMOTION AND ITS IMPACT ON PURCHASE DECISION (2017)Multidimensional Analysis of Consumer Behaviour on the European Digital Market (2020)Consumers, clothing retailers and production planning and control in the smart city (2016)The online appeal of the physical shop: How a physical store can benefit from a virtual representation (2017)What kind of in-store smart retailing for an omnichannel real-life experience? (2018)
this work references cited by second hop

References

  • 1982The Experiential Aspects of Consumption: Consumer Fantasies, Feelings, and Fun8,274 cited
  • 2014The impact of “e-atmospherics” on physical stores269 cited
  • 2014Innovation drivers in retail industry223 cited
  • 2013Demand pull and technology push perspective in technology-based innovations for the points of sale: The retailers evaluation165 cited
  • 2007Multichannel retailing: profiling the multichannel shopper143 cited
  • 2006Consumer Behaviour: A European Perspective (3rd Edition)138 cited
  • 2012Shops offer the e-tail experience63 cited
  • 2013Obsolescence risk in advanced technologies for retailing: A management perspective55 cited

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