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With gamification, design elements known from games can be used to increase employees' engagement and improve users' experience.This paper points to Enterprise Information Systems as a viable point of implementation of gamification.There are three relevant questions: what gamification actually consists of, why it is worthwhile to apply it in Enterprise Information Systems, and how to implement it properly.The paper aims to answer them.
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Stored only when both papers are in the corpus — 26 citations exist upstream.
Imported from OpenAlex (CC0) — nothing here is generated.